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<title>bsp3d/src/editor/editor_infobox.cpp, branch master</title>
<subtitle>a bsp-based 3d game engine + map editor
</subtitle>
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<entry>
<title>multi select</title>
<updated>2026-03-17T11:04:30+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-17T11:04:30+00:00</published>
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<id>a156bc15880e9e250c9c40f0dde431e077109dc1</id>
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<pre>
</pre>
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</content>
</entry>
<entry>
<title>giga refactor, fix ALL the leaks</title>
<updated>2026-03-16T09:15:01+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-16T09:15:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.networkheaven.net/bsp3d/commit/?id=fdc5e8760fb7ac0af8e7ebb98a2076db15e31082'/>
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<pre>
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<entry>
<title>2d batch rendering</title>
<updated>2026-03-10T04:18:33+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-10T04:18:33+00:00</published>
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<id>30151d75dddd651faa1b27148a052ced7d0f190a</id>
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<pre>
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<entry>
<title>perf profiler, simplify 2d render, string struct, many small things</title>
<updated>2026-03-10T00:35:50+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-10T00:35:50+00:00</published>
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<id>8329d42d3e592f4cd42cdfa586e2325ddc76c898</id>
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<pre>
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<entry>
<title>split UI components and make menubar data-driven</title>
<updated>2026-03-05T16:38:03+00:00</updated>
<author>
<name>kasull</name>
<email>qsullian@gmail.com</email>
</author>
<published>2026-03-05T16:38:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.networkheaven.net/bsp3d/commit/?id=7c8b5072d8441aa6a7da9bd7560c47ba8c41270b'/>
<id>7c8b5072d8441aa6a7da9bd7560c47ba8c41270b</id>
<content type='text'>
replace monolithic gui.cpp with focused editor UI component files
shared editor_gui_internal.h for layout constants and cross-component helpers
modular menubar rendering/input
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
replace monolithic gui.cpp with focused editor UI component files
shared editor_gui_internal.h for layout constants and cross-component helpers
modular menubar rendering/input
</pre>
</div>
</content>
</entry>
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