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<title>bsp3d/src/render/gl_2d.cpp, branch obj</title>
<subtitle>a bsp-based 3d game engine + map editor
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<title>fix textures in 2d render, some bugfix</title>
<updated>2026-03-15T18:20:13+00:00</updated>
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<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-14T00:12:57+00:00</published>
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<title>2d batch rendering</title>
<updated>2026-03-10T04:18:33+00:00</updated>
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<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-10T04:18:33+00:00</published>
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<entry>
<title>wip on 2d batching</title>
<updated>2026-03-10T01:08:32+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-10T01:08:32+00:00</published>
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<title>perf profiler, simplify 2d render, string struct, many small things</title>
<updated>2026-03-10T00:35:50+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-10T00:35:50+00:00</published>
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<entry>
<title>bunch o stuff</title>
<updated>2025-11-27T16:21:48+00:00</updated>
<author>
<name>navewindre</name>
<email>boneyaard@gmail.com</email>
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<published>2025-11-27T16:19:02+00:00</published>
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<entry>
<title>remove unnecessary code</title>
<updated>2025-09-10T11:16:42+00:00</updated>
<author>
<name>Kasullian</name>
<email>tomkasull@gmail.com</email>
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<published>2025-09-10T11:16:42+00:00</published>
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<title>glew, map parsing for windows</title>
<updated>2025-09-09T03:20:06+00:00</updated>
<author>
<name>Kasullian</name>
<email>tomkasull@gmail.com</email>
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<published>2025-09-09T03:20:06+00:00</published>
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<entry>
<title>a</title>
<updated>2025-09-03T18:10:09+00:00</updated>
<author>
<name>navewindre</name>
<email>boneyaard@gmail.com</email>
</author>
<published>2025-09-03T18:10:09+00:00</published>
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