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<title>bsp3d/src/render/gl_batch.h, branch obj</title>
<subtitle>a bsp-based 3d game engine + map editor
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<title>fix mem leaks, string convenience funcs</title>
<updated>2026-03-10T23:41:44+00:00</updated>
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<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-10T23:41:44+00:00</published>
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<entry>
<title>fix clipping</title>
<updated>2026-03-10T05:09:18+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-10T05:09:18+00:00</published>
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<entry>
<title>handle drawing world in 3dview better</title>
<updated>2026-03-10T04:34:22+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
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<published>2026-03-10T04:34:22+00:00</published>
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<entry>
<title>2d batch rendering</title>
<updated>2026-03-10T04:18:33+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-10T04:18:33+00:00</published>
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<entry>
<title>wip on 2d batching</title>
<updated>2026-03-10T01:08:32+00:00</updated>
<author>
<name>aura</name>
<email>nw@moneybot.cc</email>
</author>
<published>2026-03-10T01:08:32+00:00</published>
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<entry>
<title>a</title>
<updated>2025-09-03T18:10:09+00:00</updated>
<author>
<name>navewindre</name>
<email>boneyaard@gmail.com</email>
</author>
<published>2025-09-03T18:10:09+00:00</published>
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