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authoraura <nw@moneybot.cc>2026-02-27 04:43:15 +0100
committeraura <nw@moneybot.cc>2026-02-27 04:43:15 +0100
commitb24f37279bcc4b3abd92b697eadcec1feba8d276 (patch)
tree8fe58bee0ae000396d7d048a5630c15bf479af58 /README.md
parentb384930de5044934207d1b2ceb4fa55705094f8b (diff)
fix edge collisions, update readme
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quake-based bsp renderer with a simple map editor
![screenshot](https://git.networkheaven.net/bsp3d/plain/assets/game.gif)
+
+current scope:
+
+* editor:
+- [ ] map tools
+- [ ] more convenient pickers for textures/colors when creating walls
+- [ ] 'paint' tool for textures/colors
+- [ ] horizontal 2d view
+- [ ] undo history
+- [ ] compiling/loading bsp to/from file
+* physics:
+- [ ] gamemovement
+- [ ] entity collisions
+- [ ] props in bsp mesh
+* render:
+- [ ] obj parser/render
+* general:
+- [ ] entity system
+- [ ] console
+- [ ] de-couple editor from game (IS_EDITOR define - compile without)