diff options
| author | aura <nw@moneybot.cc> | 2026-03-03 23:35:50 +0100 |
|---|---|---|
| committer | aura <nw@moneybot.cc> | 2026-03-03 23:35:50 +0100 |
| commit | 7466c0415415052cda55f02befb720d2a348b6c9 (patch) | |
| tree | c0f2ada5142baf75a83eae875c5c5dba68f06bdd /assets/maps/test.hmap | |
| parent | e57cac01b0a4eb764185e8eca9396a25b83f34d3 (diff) | |
smoother walls
Diffstat (limited to 'assets/maps/test.hmap')
| -rw-r--r-- | assets/maps/test.hmap | 41 |
1 files changed, 34 insertions, 7 deletions
diff --git a/assets/maps/test.hmap b/assets/maps/test.hmap index df52de5..3d7db93 100644 --- a/assets/maps/test.hmap +++ b/assets/maps/test.hmap @@ -1,9 +1,9 @@ DEF map { I32 wallcount = 7; - I32 polycount = 2; + I32 polycount = 3; I32 propcount = 5; I32 spritecount = 1; - VEC3 startpos = { 84, 109, -39.75 }; + VEC3 startpos = { 124, 42, -39.75 }; F32 startang = 0; DEF props { DEF 0 { @@ -38,7 +38,7 @@ DEF map { } DEF 2 { VEC3 start = { 200, 200, -40 }; - VEC3 end = { 0, 200, 120 }; + VEC3 end = { 83, 200, 120 }; I32 propid = 2; } DEF 3 { @@ -96,22 +96,49 @@ DEF map { I32 type = 0; DEF vertices { DEF 0 { - VEC3 pos = { 188, 187, -7.5 }; + VEC3 pos = { 192, 124, -7.5 }; VEC2 uv = { 1, 0 }; CLR clr = { 1, 1, 1, 1 }; } DEF 1 { - VEC3 pos = { 6, 187, -7.5 }; + VEC3 pos = { 10, 124, -7.5 }; VEC2 uv = { 0, 0 }; CLR clr = { 1, 1, 1, 1 }; } DEF 2 { - VEC3 pos = { 6.79887, 133.711, -40 }; + VEC3 pos = { 10, 70, -40 }; VEC2 uv = { 0, 1 }; CLR clr = { 1, 1, 1, 1 }; } DEF 3 { - VEC3 pos = { 188.102, 133.711, -40 }; + VEC3 pos = { 192, 70, -40 }; + VEC2 uv = { 1, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + } + } + DEF 2 { + I32 vertcount = 4; + I32 propid = 0; + I32 type = 0; + DEF vertices { + DEF 0 { + VEC3 pos = { 192, 169, -40 }; + VEC2 uv = { 1, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 1 { + VEC3 pos = { 10, 169, -40 }; + VEC2 uv = { 0, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 2 { + VEC3 pos = { 10, 124, -7.5 }; + VEC2 uv = { 0, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 3 { + VEC3 pos = { 192, 124, -7.5 }; VEC2 uv = { 1, 1 }; CLR clr = { 1, 1, 1, 1 }; } |
