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authornavewindre <boneyaard@gmail.com>2025-11-28 14:41:22 +0100
committerGitHub <noreply@github.com>2025-11-28 14:41:22 +0100
commit9c05c795d7b59c5ab94fb769f315c712b37df0cd (patch)
tree16cccf8cbb88703de798066a06f94013f89a8a5a /src/editor/gui.cpp
parentf8b92ce3aa08b1445c9f956d8166830946562d12 (diff)
parent3e094f20d4dda90e0356aba3f0abc4b7c7015844 (diff)
Merge pull request #1 from navewindre/windows-compat
Windows compat
Diffstat (limited to 'src/editor/gui.cpp')
-rw-r--r--src/editor/gui.cpp52
1 files changed, 0 insertions, 52 deletions
diff --git a/src/editor/gui.cpp b/src/editor/gui.cpp
index 71ce113..1060c00 100644
--- a/src/editor/gui.cpp
+++ b/src/editor/gui.cpp
@@ -121,57 +121,6 @@ void editor_create_tools_row( GAME_EDITOR* e ) {
editor_update_active_tool_label( e );
}
-void editor_update_view_settings( GAME_EDITOR* e ) {
- GAME_EDITOR::EDITOR_GUI* egui = &e->gui;
-
- sprintf( egui->gridlabel->name, "grid size: %1.2f", e->grid );
-}
-
-void editor_grid_increment_cb( void* ) {
- if( editor->grid < 16.f ) editor->grid *= 2.f;
- editor_update_view_settings( editor );
-
- if( editor->propgrid )
- editor_update_properties_column( editor );
-}
-
-void editor_grid_decrement_cb( void* ) {
- if( editor->grid > 0.25f ) editor->grid *= 0.5f;
- editor_update_view_settings( editor );
-
- if( editor->propgrid )
- editor_update_properties_column( editor );
-}
-
-void editor_grid_propgrid_cb( void* ) {
- editor_update_properties_column( editor );
-}
-
-void editor_create_view_settings_row( GAME_EDITOR* e ) {
- I32 x = 320, y = 426;
-
- gui_label( x, y, "view settings:" ); x += 95;
- editor->gui.gridlabel = gui_label( x, y, "grid size: %1.2f", e->grid );
- x += 95;
- gui_button( x, y, 20, 20, "+", editor_grid_increment_cb );
- gui_button( x + 25, y, 20, 20, "-", editor_grid_decrement_cb );
- x += 55;
- GUI_CHECKBOX* check = gui_checkbox( x, y, "properties grid", &e->propgrid );
- check->cb = editor_grid_propgrid_cb;
- x += 120;
- gui_checkbox( x, y, "wireframe", &e->wireframe );
-
- x = 320;
- y = 440;
- gui_button( x, y, 100, 20, "compile bsp", pfn( void* b ) {
- if( editor->map->bsp )
- bsp_free( editor->map->bsp );
- editor->map->bsp = bsp_build_map( editor->map );
- } ); x += 110;
-
- gui_checkbox( x, y, "draw bsp", &e->drawbsp );
-}
-
void editor_create_map_view( GAME_EDITOR* e ) {
if( !e->map ) {
dlog( "editor_create_map_views() : no map loaded\n" );
@@ -192,7 +141,6 @@ void editor_create_map_view( GAME_EDITOR* e ) {
editor_create_properties_column( e );
editor_create_game_view_column( e );
editor_create_tools_row( e );
- editor_create_view_settings_row( e );
}
void close_new_map_popup( void* ) {