diff options
| author | navewindre <boneyaard@gmail.com> | 2025-11-28 14:41:22 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-11-28 14:41:22 +0100 |
| commit | 9c05c795d7b59c5ab94fb769f315c712b37df0cd (patch) | |
| tree | 16cccf8cbb88703de798066a06f94013f89a8a5a /src/game.cpp | |
| parent | f8b92ce3aa08b1445c9f956d8166830946562d12 (diff) | |
| parent | 3e094f20d4dda90e0356aba3f0abc4b7c7015844 (diff) | |
Merge pull request #1 from navewindre/windows-compat
Windows compat
Diffstat (limited to 'src/game.cpp')
| -rw-r--r-- | src/game.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp index bd3c4c8..285f288 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -120,6 +120,7 @@ void game_main_loop( GAME_DATA* game ) { gl_beginframe( gl ); gl_2d_frect( gl2d, s_tl(), s_br(), { 0.f, 0.f, 0.f, 1.f } ); + player_input( game, objl->pl ); if( game->state.ingame ) { game_on_tick( game ); @@ -139,7 +140,7 @@ void game_main_loop( GAME_DATA* game ) { void game_on_tick( GAME_DATA* game ) { U64 tick = u_tick(); if( tick - game->state.last_tick > (U64)(TICK_INTERVAL * 10000) ) { - player_input( game, objl->pl ); + player_move( game, objl->pl ); game->state.last_tick = tick; } } |
