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authorKasullian <tomkasull@gmail.com>2025-09-10 07:16:42 -0400
committerKasullian <tomkasull@gmail.com>2025-09-10 07:16:42 -0400
commite2366afb57d69f3952bbb4d1894d82293cd1cb9d (patch)
treec0c36fb3596bbea73dbfcf11707a3aaf7b1e76f5 /src/render/gl_batch.h
parent496e2bbc68aaaaf99d935233ce3ba0636f1bf0cf (diff)
remove unnecessary code
Diffstat (limited to 'src/render/gl_batch.h')
-rw-r--r--src/render/gl_batch.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/render/gl_batch.h b/src/render/gl_batch.h
index 7ca9fe3..944521f 100644
--- a/src/render/gl_batch.h
+++ b/src/render/gl_batch.h
@@ -91,7 +91,6 @@ inline void gl_batch_empty( GL_BATCH<VERTEX>* batch ) {
template <typename VERTEX>
inline void gl_batch_draw( GL_BATCH<VERTEX>* batch ) {
glUseProgram( batch->shader->id );
- glBindVertexArray( batch->gl->vao );
VEC2 vp_start, vp_dim, clip_start, clip_dim;
gl_get_viewport( batch->gl, &vp_start, &vp_dim );
@@ -118,7 +117,6 @@ inline void gl_batch_draw( GL_BATCH<VERTEX>* batch ) {
gl_set_viewport( batch->gl, vp_start, vp_dim );
gl_set_clip( batch->gl, clip_start, clip_dim );
- glBindVertexArray( 0 );
}
template <typename VERTEX>