diff options
Diffstat (limited to 'src/game/assets.cpp')
| -rw-r--r-- | src/game/assets.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 62663a9..f1fa37b 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -2,6 +2,7 @@ #include "../game.h" #include "../render/gl_2d_font.h" +#include "../render/model.h" #include "../util/stb_image.h" #include "../util/anim.h" @@ -9,6 +10,9 @@ void assets_init( GAME_DATA *game ) { game->assets.test = gl_texture_from_file( game->gl, "uvtest.png" ); game->assets.fonts_init = 0; + MODEL model = model_from_obj( "../assets/obj/", "base" ); + MODEL earth = model_from_obj( "../assets/obj/", "earth" ); + MODEL latest = model_from_obj( "../assets/obj/", "latest" ); } void assets_create_fonts( struct GAME_DATA *game ) { |
