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-rw-r--r--src/game/physics/movement.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/physics/movement.cpp b/src/game/physics/movement.cpp
index 1e2e973..b2b2ffa 100644
--- a/src/game/physics/movement.cpp
+++ b/src/game/physics/movement.cpp
@@ -257,7 +257,7 @@ F32 gmove_try_move( BSP_TRACE* t, VEC3* pos, VEC3* vel ) {
F32 dot = vec_dot( *vel, t->normal );
*pos += wishmove * t->frac;
// nudge player away from wall
- *pos += t->normal * BSP_TRACE_EPSILON * 4.f;
+ *pos += t->normal * BSP_TRACE_EPSILON * 2.f;
// avoid clipping planes twice
// in a rare edge case its possible to get stuck in the plane again after pushing away from it