diff options
Diffstat (limited to 'src/render/gl_3d.h')
| -rw-r--r-- | src/render/gl_3d.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/gl_3d.h b/src/render/gl_3d.h index 531c3a3..69f171a 100644 --- a/src/render/gl_3d.h +++ b/src/render/gl_3d.h @@ -13,7 +13,7 @@ struct VERTEX3D { }; using GL_BATCH3D = GL_BATCH<VERTEX3D>; -struct GL_3D : GL_SHADER_PROGRAM { +struct GL3D : GL_SHADER_PROGRAM { F32 aspect; MAT4 projmat; @@ -21,7 +21,7 @@ struct GL_3D : GL_SHADER_PROGRAM { }; // shader init ----------------------------------------------------------- -extern GL_3D* gl_3d_init( GL_DATA* gl, VEC2 screensize, const char* shadername ); +extern GL3D* gl_3d_init( GL_DATA* gl, VEC2 screensize, const char* shadername ); // sets up projection matrix and sends it to the gpu ------------------------------------------------------------ extern void gl_3d_projection_setup( GL_SHADER_PROGRAM* gl3d, VEC3 pos, F32 fov_deg, F32 yaw, F32 pitch, F32 near, F32 far, VEC2 winsize ); extern void gl_3d_batch_setup( GL_BATCH3D* batch ); |
