index
:
bsp3d
bsp-edges
day
master
obj
ui-rework
windows-compat
a bsp-based 3d game engine + map editor
aura, kasull, day
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
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Author
2026-07-28
var set funcs
aura
2026-07-28
finish undo/redo
aura
2026-07-27
fix alignment on eobject/props
aura
2026-07-27
undo/redo props - WIP
aura
2026-07-26
cleanup
aura
2026-07-26
list utils
aura
2026-07-26
opps
aura
2026-07-26
better prop system + profiler trace
aura
2026-04-13
fix drawing on intel gpus
xo
2026-03-20
move multiple objects
aura
2026-03-17
multi select
aura
2026-03-16
finish prop rewrite
aura
2026-03-16
more editor work
aura
2026-03-16
editor work
aura
2026-03-16
decreaso allocs for fn class
aura
2026-03-16
giga refactor, fix ALL the leaks
aura
2026-03-16
fix leak
aura
2026-03-14
fix textures in 2d render, some bugfix
aura
2026-03-13
upgrade to c++20 bcuz why not
aura
2026-03-13
wip on props
aura
2026-03-11
editor object placement and context menus
kasull
2026-03-11
final bsp fix perhaps?
aura
2026-03-11
fix mem leaks, string convenience funcs
aura
2026-03-10
fix clipping
aura
2026-03-10
handle drawing world in 3dview better
aura
2026-03-10
2d batch rendering
aura
2026-03-10
wip on 2d batching
aura
2026-03-10
perf profiler, simplify 2d render, string struct, many small things
aura
2026-03-05
remove useless code
kasull
2026-03-05
split UI components and make menubar data-driven
kasull
2026-03-05
calc face center during map compile
aura
2026-03-05
unused param, ignore face back side in p2p traces
aura
2026-03-05
fix non-sweep traces, refactor some bsp, fix sprite crash in view2d
aura
2026-03-05
fix resize on linux
aura
2026-03-05
fix timescale
aura
2026-03-05
giga improvement
aura
2026-03-04
more collision improv
aura
2026-03-04
uhhh mvoe stuff around
aura
2026-03-04
Merge branch 'ui-rework'
aura
2026-03-03
fix use after free
ui-rework
kasull
2026-03-04
a
aura
2026-03-04
minor fix pt2
aura
2026-03-04
minor fix
aura
2026-03-03
smoother walls
aura
2026-03-03
ui header/menu and add undo/redo for creation actions
kasull
2026-03-03
edge planes )))
bsp-edges
aura
2026-03-01
editor ui rework
kasull
2026-03-01
wip on adding edge normals
aura
2026-03-01
wip on dropdowns
aura
2026-03-01
changed wall bsp face generation to create one quad face per wall instead of ...
kasull
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