| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-16 | editor work | aura | |
| 2026-03-16 | giga refactor, fix ALL the leaks | aura | |
| 2026-03-11 | editor object placement and context menus | kasull | |
| replace the editor menubar dropdown flow with a reusable context menu component merge sprite/entity placement into a single object tool persist entities, and add undo support for created sprites and entities | |||
| 2026-03-10 | perf profiler, simplify 2d render, string struct, many small things | aura | |
| 2026-03-05 | split UI components and make menubar data-driven | kasull | |
| replace monolithic gui.cpp with focused editor UI component files shared editor_gui_internal.h for layout constants and cross-component helpers modular menubar rendering/input | |||
