index
:
bsp3d
bsp-edges
master
obj
ui-rework
windows-compat
a bsp-based 3d game engine + map editor
aura, kasull, day
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
editor
Age
Commit message (
Expand
)
Author
2026-03-13
wip on props
aura
2026-03-11
editor object placement and context menus
kasull
2026-03-10
handle drawing world in 3dview better
aura
2026-03-10
2d batch rendering
aura
2026-03-10
wip on 2d batching
aura
2026-03-10
perf profiler, simplify 2d render, string struct, many small things
aura
2026-03-05
split UI components and make menubar data-driven
kasull
2026-03-05
fix non-sweep traces, refactor some bsp, fix sprite crash in view2d
aura
2026-03-04
uhhh mvoe stuff around
aura
2026-03-03
fix use after free
ui-rework
kasull
2026-03-03
ui header/menu and add undo/redo for creation actions
kasull
2026-03-01
editor ui rework
kasull
2026-02-27
Merge branch 'tool-updates'
aura
2026-02-27
more movement
aura
2026-02-26
color-code previews: polygon tool pink, wall-polygon preview cyan
kasull
2026-02-26
add wall shape dropdown and drag-based polygon creation with height controls
kasull
2026-02-25
movement stuff + fix map zoom when dragging
aura
2026-02-25
finish wall collisions (clipvelocity), some utils
aura
2026-02-25
wip on toolview
aura
2026-02-24
zoom toward mouse cursor on wheel scroll
kasull
2025-11-27
move bsp button
windows-compat
navewindre
2025-11-27
bunch o stuff
navewindre
2025-09-10
3d view mouse control
Kasullian
2025-09-03
a
navewindre