| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2026-03-16 | giga refactor, fix ALL the leaks | aura | |
| 2026-03-11 | editor object placement and context menus | kasull | |
| replace the editor menubar dropdown flow with a reusable context menu component merge sprite/entity placement into a single object tool persist entities, and add undo support for created sprites and entities | |||
| 2026-02-26 | add wall shape dropdown and drag-based polygon creation with height controls | kasull | |
| fix wall Z bounds calculation and key index masking in input handling preserve 2D view/cursor stability when map bounds update | |||
| 2026-02-25 | finish wall collisions (clipvelocity), some utils | aura | |
| 2025-09-03 | a | navewindre | |
