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2026-03-27make parser more legibleobjday
2026-03-20clean up model.hday
2026-03-20fix textures in 2d render, some bugfixaura
2026-03-20move multiple objectsaura
2026-03-20multi selectaura
2026-03-17set MODEL formatting for renderingday
2026-03-16Merge remote-tracking branch 'origin/master' into objday
2026-03-16finish prop rewriteaura
2026-03-16more editor workaura
2026-03-16editor workaura
2026-03-16decreaso allocs for fn classaura
2026-03-16giga refactor, fix ALL the leaksaura
2026-03-16fix leakaura
2026-03-15100% obj/mtl parsingday
2026-03-15fix textures in 2d render, some bugfixaura
2026-03-15finishing parsing2lag
2026-03-14starting obj parsingday
2026-03-14fix textures in 2d render, some bugfixaura
2026-03-13upgrade to c++20 bcuz why notaura
2026-03-13wip on propsaura
2026-03-11editor object placement and context menuskasull
replace the editor menubar dropdown flow with a reusable context menu component merge sprite/entity placement into a single object tool persist entities, and add undo support for created sprites and entities
2026-03-11final bsp fix perhaps?aura
2026-03-11fix mem leaks, string convenience funcsaura
2026-03-10fix clippingaura
2026-03-10handle drawing world in 3dview betteraura
2026-03-102d batch renderingaura
2026-03-10wip on 2d batchingaura
2026-03-10perf profiler, simplify 2d render, string struct, many small thingsaura
2026-03-05remove useless codekasull
2026-03-05split UI components and make menubar data-drivenkasull
replace monolithic gui.cpp with focused editor UI component files shared editor_gui_internal.h for layout constants and cross-component helpers modular menubar rendering/input
2026-03-05calc face center during map compileaura
2026-03-05unused param, ignore face back side in p2p tracesaura
2026-03-05fix non-sweep traces, refactor some bsp, fix sprite crash in view2daura
2026-03-05fix resize on linuxaura
2026-03-05fix timescaleaura
2026-03-05giga improvementaura
2026-03-04more collision improvaura
2026-03-04uhhh mvoe stuff aroundaura
2026-03-04Merge branch 'ui-rework'aura
2026-03-03fix use after freeui-reworkkasull
2026-03-04aaura
2026-03-04minor fix pt2aura
2026-03-04minor fixaura
2026-03-03smoother wallsaura
2026-03-03ui header/menu and add undo/redo for creation actionskasull
full-width toolbar/menubar layer move save into file menu and add edit menu actions for undo/redo menubar dropdown interaction modal update header/view-type labels and menu layout behavior creation-history tracking for walls and polygons undo (ctrl+z) and redo (ctrl+r) in 2d editor improve list/button visual states
2026-03-03edge planes )))bsp-edgesaura
2026-03-01editor ui reworkkasull
add responsive editor relayout for window resize rework header with back/save, view mode buttons, and 2d view type selector add clipped, scrollable assets and contextual tool panels simplify tool button wiring and repeated layout logic simplify 2d top-down editor internals and shared grid update hooks
2026-03-01wip on adding edge normalsaura
2026-03-01wip on dropdownsaura
2026-03-01changed wall bsp face generation to create one quad face per wall instead of ↵kasull
2 triangles