From 7466c0415415052cda55f02befb720d2a348b6c9 Mon Sep 17 00:00:00 2001 From: aura Date: Tue, 3 Mar 2026 23:35:50 +0100 Subject: smoother walls --- assets/maps/test.hmap | 41 ++++++++++++++++++++++++----- assets/maps/test3.hmap | 70 ++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 104 insertions(+), 7 deletions(-) create mode 100644 assets/maps/test3.hmap (limited to 'assets/maps') diff --git a/assets/maps/test.hmap b/assets/maps/test.hmap index df52de5..3d7db93 100644 --- a/assets/maps/test.hmap +++ b/assets/maps/test.hmap @@ -1,9 +1,9 @@ DEF map { I32 wallcount = 7; - I32 polycount = 2; + I32 polycount = 3; I32 propcount = 5; I32 spritecount = 1; - VEC3 startpos = { 84, 109, -39.75 }; + VEC3 startpos = { 124, 42, -39.75 }; F32 startang = 0; DEF props { DEF 0 { @@ -38,7 +38,7 @@ DEF map { } DEF 2 { VEC3 start = { 200, 200, -40 }; - VEC3 end = { 0, 200, 120 }; + VEC3 end = { 83, 200, 120 }; I32 propid = 2; } DEF 3 { @@ -96,22 +96,49 @@ DEF map { I32 type = 0; DEF vertices { DEF 0 { - VEC3 pos = { 188, 187, -7.5 }; + VEC3 pos = { 192, 124, -7.5 }; VEC2 uv = { 1, 0 }; CLR clr = { 1, 1, 1, 1 }; } DEF 1 { - VEC3 pos = { 6, 187, -7.5 }; + VEC3 pos = { 10, 124, -7.5 }; VEC2 uv = { 0, 0 }; CLR clr = { 1, 1, 1, 1 }; } DEF 2 { - VEC3 pos = { 6.79887, 133.711, -40 }; + VEC3 pos = { 10, 70, -40 }; VEC2 uv = { 0, 1 }; CLR clr = { 1, 1, 1, 1 }; } DEF 3 { - VEC3 pos = { 188.102, 133.711, -40 }; + VEC3 pos = { 192, 70, -40 }; + VEC2 uv = { 1, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + } + } + DEF 2 { + I32 vertcount = 4; + I32 propid = 0; + I32 type = 0; + DEF vertices { + DEF 0 { + VEC3 pos = { 192, 169, -40 }; + VEC2 uv = { 1, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 1 { + VEC3 pos = { 10, 169, -40 }; + VEC2 uv = { 0, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 2 { + VEC3 pos = { 10, 124, -7.5 }; + VEC2 uv = { 0, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 3 { + VEC3 pos = { 192, 124, -7.5 }; VEC2 uv = { 1, 1 }; CLR clr = { 1, 1, 1, 1 }; } diff --git a/assets/maps/test3.hmap b/assets/maps/test3.hmap new file mode 100644 index 0000000..e424ead --- /dev/null +++ b/assets/maps/test3.hmap @@ -0,0 +1,70 @@ +DEF map { + I32 wallcount = 4; + I32 polycount = 1; + I32 propcount = 2; + I32 spritecount = 0; + VEC3 startpos = { 246, 199, 0 }; + F32 startang = -0.372549; + DEF props { + DEF 0 { + CLR clr = { 1, 0, 1, 1 }; + } + DEF 1 { + CLR clr = { 1, 1, 1, 1 }; + STR tex[256] = "uvtest2.png"; + } + } + DEF walls { + DEF 0 { + VEC3 start = { 0, 0, -40 }; + VEC3 end = { 512, 0, 80 }; + I32 propid = 0; + } + DEF 1 { + VEC3 start = { 116, 165, -40 }; + VEC3 end = { 116, 293, 80 }; + I32 propid = 0; + } + DEF 2 { + VEC3 start = { 250, 183, -40 }; + VEC3 end = { 160, 96, 80 }; + I32 propid = 0; + } + DEF 3 { + VEC3 start = { 160, 96, -40 }; + VEC3 end = { 80, 96, 80 }; + I32 propid = 0; + } + } + DEF polygons { + DEF 0 { + I32 vertcount = 4; + I32 propid = 1; + I32 type = 0; + DEF vertices { + DEF 0 { + VEC3 pos = { 512, 512, -40 }; + VEC2 uv = { 1, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 1 { + VEC3 pos = { 0, 512, -40 }; + VEC2 uv = { 0, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 2 { + VEC3 pos = { -3.6704, -0.685966, -40 }; + VEC2 uv = { 0, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 3 { + VEC3 pos = { 512, 0, -40 }; + VEC2 uv = { 1, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + } + } + } + DEF sprites { + } +} -- cgit v1.2.3