From f8b92ce3aa08b1445c9f956d8166830946562d12 Mon Sep 17 00:00:00 2001 From: navewindre Date: Wed, 3 Sep 2025 20:10:09 +0200 Subject: a --- assets/maps/test.hmap | 102 +++++++++++++++++++++++++++++++++++++++++++++++++ assets/maps/test2.hmap | 24 ++++++++++++ 2 files changed, 126 insertions(+) create mode 100644 assets/maps/test.hmap create mode 100644 assets/maps/test2.hmap (limited to 'assets/maps') diff --git a/assets/maps/test.hmap b/assets/maps/test.hmap new file mode 100644 index 0000000..16b1394 --- /dev/null +++ b/assets/maps/test.hmap @@ -0,0 +1,102 @@ +DEF map { + I32 wallcount = 7; + I32 polycount = 1; + I32 propcount = 5; + I32 spritecount = 1; + VEC3 startpos = { 84, 109, -39.75 }; + F32 startang = 0; + DEF props { + DEF 0 { + CLR clr = { 1, 1, 1, 1 }; + STR tex[256] = "uvtest.png"; + } + DEF 1 { + CLR clr = { 0, 1, 0, 1 }; + STR tex[256] = "uvtest.png"; + } + DEF 2 { + CLR clr = { 1, 0, 1, 1 }; + STR tex[256] = "uvtest.png"; + } + DEF 3 { + CLR clr = { 0, 1, 1, 1 }; + } + DEF 4 { + CLR clr = { 1, 1, 0, 1 }; + } + } + DEF walls { + DEF 0 { + VEC3 start = { 0, 0, -40 }; + VEC3 end = { 200, 0, 120 }; + I32 propid = 0; + } + DEF 1 { + VEC3 start = { 200, 0, -40 }; + VEC3 end = { 200, 200, 100 }; + I32 propid = 1; + } + DEF 2 { + VEC3 start = { 200, 200, -40 }; + VEC3 end = { 0, 200, 120 }; + I32 propid = 2; + } + DEF 3 { + VEC3 start = { 60, 30, -40 }; + VEC3 end = { 30, 30, 80 }; + I32 propid = 3; + } + DEF 4 { + VEC3 start = { 60, 60, -40 }; + VEC3 end = { 60, 30, 80 }; + I32 propid = 3; + } + DEF 5 { + VEC3 start = { 30, 60, -40 }; + VEC3 end = { 60, 60, 80 }; + I32 propid = 3; + } + DEF 6 { + VEC3 start = { 30, 30, -40 }; + VEC3 end = { 30, 60, 80 }; + I32 propid = 3; + } + } + DEF polygons { + DEF 0 { + I32 vertcount = 4; + I32 propid = 0; + I32 type = 0; + DEF vertices { + DEF 0 { + VEC3 pos = { 0, 0, -40 }; + VEC2 uv = { 0, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 1 { + VEC3 pos = { 200, 0, -40 }; + VEC2 uv = { 0, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 2 { + VEC3 pos = { 200, 200, -40 }; + VEC2 uv = { 1, 1 }; + CLR clr = { 1, 1, 1, 1 }; + } + DEF 3 { + VEC3 pos = { 0, 200, -40 }; + VEC2 uv = { 1, 0 }; + CLR clr = { 1, 1, 1, 1 }; + } + } + } + } + DEF sprites { + DEF 0 { + VEC3 pos = { 120, 120, -40 }; + VEC2 size = { 40, 40 }; + CLR clr = { 1, 1, 1, 1 }; + STR tex[256] = "uvtest.png"; + } + } +} diff --git a/assets/maps/test2.hmap b/assets/maps/test2.hmap new file mode 100644 index 0000000..69992df --- /dev/null +++ b/assets/maps/test2.hmap @@ -0,0 +1,24 @@ +DEF map { + I32 wallcount = 1; + I32 polycount = 0; + I32 propcount = 1; + I32 spritecount = 0; + VEC3 startpos = { 10, 10, 0 }; + F32 startang = -0.372549; + DEF props { + DEF 0 { + CLR clr = { 1, 1, 1, 1 }; + } + } + DEF walls { + DEF 0 { + VEC3 start = { 0, 0, -40 }; + VEC3 end = { 10, 0, 80 }; + I32 propid = 0; + } + } + DEF polygons { + } + DEF sprites { + } +} -- cgit v1.2.3