From f8b92ce3aa08b1445c9f956d8166830946562d12 Mon Sep 17 00:00:00 2001 From: navewindre Date: Wed, 3 Sep 2025 20:10:09 +0200 Subject: a --- assets/shaders/2d_overlay.fsh | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 assets/shaders/2d_overlay.fsh (limited to 'assets/shaders/2d_overlay.fsh') diff --git a/assets/shaders/2d_overlay.fsh b/assets/shaders/2d_overlay.fsh new file mode 100644 index 0000000..052f0bd --- /dev/null +++ b/assets/shaders/2d_overlay.fsh @@ -0,0 +1,17 @@ +precision mediump float; +varying vec2 in_texcoord; +varying vec2 in_texcoord2; +varying vec4 g_color; +uniform sampler2D in_sampler; +uniform sampler2D in_sampler2; + +void main() { + vec4 color = texture2D( in_sampler, in_texcoord ); + vec4 color2 = texture2D( in_sampler2, in_texcoord2 ); + + float brightness = (color.x + color.y + color.z) / 3.0; + vec3 blend = color2.xyz * brightness; + vec4 final = vec4( color2.xyz, color.a ); + + gl_FragColor = vec4( in_texcoord.x, fTexCoord.y, 0.0, 1.0 ); +} -- cgit v1.2.3