From 8329d42d3e592f4cd42cdfa586e2325ddc76c898 Mon Sep 17 00:00:00 2001 From: aura Date: Tue, 10 Mar 2026 01:35:50 +0100 Subject: perf profiler, simplify 2d render, string struct, many small things --- assets/shaders/2d_texcoord.fsh | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 assets/shaders/2d_texcoord.fsh (limited to 'assets/shaders/2d_texcoord.fsh') diff --git a/assets/shaders/2d_texcoord.fsh b/assets/shaders/2d_texcoord.fsh deleted file mode 100644 index 38dc69c..0000000 --- a/assets/shaders/2d_texcoord.fsh +++ /dev/null @@ -1,19 +0,0 @@ -#version 150 - -uniform sampler2D g_samplers[255]; - -const int SAMPLER_ID_NONE = 255; - -in vec2 g_texcoord; -in vec4 g_color; -flat in int g_sampler; - -void main() { - vec4 color = g_color; - if( g_sampler != SAMPLER_ID_NONE ) { - vec4 tex_color = texture2D( g_samplers[g_sampler], g_texcoord ); - color *= tex_color; - if (color.a < 0.01) discard; - } - gl_FragColor = color; -} -- cgit v1.2.3