From f8b92ce3aa08b1445c9f956d8166830946562d12 Mon Sep 17 00:00:00 2001 From: navewindre Date: Wed, 3 Sep 2025 20:10:09 +0200 Subject: a --- assets/shaders/2d_texcoord.vsh | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 assets/shaders/2d_texcoord.vsh (limited to 'assets/shaders/2d_texcoord.vsh') diff --git a/assets/shaders/2d_texcoord.vsh b/assets/shaders/2d_texcoord.vsh new file mode 100644 index 0000000..3ccc8e7 --- /dev/null +++ b/assets/shaders/2d_texcoord.vsh @@ -0,0 +1,28 @@ +#version 150 + +uniform sampler2D g_samplers[255]; + +in vec2 in_pos; +in vec4 in_clr; +in vec2 in_texcoord; +in float in_sampler; + +out vec2 g_texcoord; +out vec4 g_color; +flat out uint g_sampler; + +uniform vec4 g_screenratio; + +void main() { + vec2 halfscreen = vec2( 1.0 / g_screenratio[0], 1.0 / g_screenratio[1] ); + + vec4 pos = vec4( in_pos.x, in_pos.y, 1, 1 ); + pos[0] -= halfscreen[0]; + pos[1] -= halfscreen[1]; + pos[1] *= -1.0; + + g_texcoord = in_texcoord; + g_color = in_clr; + g_sampler = uint(in_sampler * 255 + 0.5); + gl_Position = ( pos ) * g_screenratio; +} -- cgit v1.2.3