From ba6d14a7737ef7cd02b61586e39ca2162df3018d Mon Sep 17 00:00:00 2001 From: Kasullian Date: Mon, 8 Sep 2025 23:20:06 -0400 Subject: glew, map parsing for windows --- assets/shaders/2d_texcoord.fsh | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'assets') diff --git a/assets/shaders/2d_texcoord.fsh b/assets/shaders/2d_texcoord.fsh index 276f305..fabbb2f 100644 --- a/assets/shaders/2d_texcoord.fsh +++ b/assets/shaders/2d_texcoord.fsh @@ -11,8 +11,9 @@ flat in uint g_sampler; void main() { vec4 color = g_color; if( g_sampler != SAMPLER_ID_NONE ) { - color = texture2D( g_samplers[g_sampler], g_texcoord ); - color *= g_color; + vec4 tex_color = texture2D( g_samplers[g_sampler], g_texcoord ); + color.a = g_color.a * tex_color.a; + if (color.a < 0.01) discard; } gl_FragColor = color; -} +} \ No newline at end of file -- cgit v1.2.3