From 2973df584978d9aae6f164ce0204179c8a28b3ae Mon Sep 17 00:00:00 2001 From: 2lag <96544487+2lag@users.noreply.github.com> Date: Sat, 8 Aug 2026 17:33:36 +0200 Subject: console, textbox changes, some other shit --- src/editor/editor_window.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'src/editor/editor_window.cpp') diff --git a/src/editor/editor_window.cpp b/src/editor/editor_window.cpp index f81b1a8..5cb04c8 100644 --- a/src/editor/editor_window.cpp +++ b/src/editor/editor_window.cpp @@ -7,7 +7,7 @@ void gui_editorwindow_draw_fn( void* ptr ) { editor_raise_header_toolbar( editor ); GUI_BASE* contextmenu = ( editor && editor->map ) ? (GUI_BASE*)editor->gui.contextmenu : 0; - U8 menu_open = editor_contextmenu_open(); + U8 menu_open = gui_contextmenu_open( (GUI_CONTEXTMENU*)contextmenu ); F32 saved_mx = input.mouse.pos.x; F32 saved_my = input.mouse.pos.y; @@ -34,11 +34,12 @@ void gui_editorwindow_draw_fn( void* ptr ) { else dlog( "gui_editorwindow_draw_fn(): child %p has no draw_fn", it ); } ); + input.mouse.pos.x = saved_mx; + input.mouse.pos.y = saved_my; + if( contextmenu && contextmenu->enabled && contextmenu->draw_fn ) contextmenu->draw_fn( contextmenu ); - input.mouse.pos.x = saved_mx; - input.mouse.pos.y = saved_my; editor_menu_hover_mask_active = 0; } @@ -48,14 +49,14 @@ static void gui_editorwindow_input_fn( void* ptr ) { GUI_BASE* toolbar = ( editor && editor->map ) ? editor->gui.header_toolbar : 0; GUI_BASE* contextmenu = ( editor && editor->map ) ? (GUI_BASE*)editor->gui.contextmenu : 0; - U8 menu_was_open = editor_contextmenu_open(); + U8 menu_was_open = gui_contextmenu_open( (GUI_CONTEXTMENU*)contextmenu ); if( toolbar && toolbar->enabled && toolbar->input_fn ) toolbar->input_fn( toolbar ); if( menu_was_open && editor && editor->gui.contextmenu && editor->gui.contextmenu->input_fn ) editor->gui.contextmenu->input_fn( editor->gui.contextmenu ); - if( menu_was_open || editor_contextmenu_open() ) + if( menu_was_open || gui_contextmenu_open( editor ? editor->gui.contextmenu : 0 ) ) return; wnd->children.each( fn( GUI_BASE** childptr ) { @@ -88,6 +89,7 @@ GUI_EDITORWINDOW* gui_editorwindow( I32 w, I32 h ) { GUI_EDITORWINDOW* wnd = gui_editorwindow_create( w, h ); GAME_EDITOR* e = editor; LIST* map_list = editor_get_map_list( e ); + gui_list( wnd->w / 2 - 100, EDITOR_LAYOUT_CONTENT_Y, 200, 200, "map list", map_list, &editor->gui.map_select ); gui_button( wnd->w / 2 - 100, EDITOR_LAYOUT_CONTENT_Y + 220, 95, 25, "new map", editor_new_map_cb ); gui_button( wnd->w / 2 + 5, EDITOR_LAYOUT_CONTENT_Y + 220, 95, 25, "load map", editor_load_map_cb ); -- cgit v1.2.3