From 31b77ed2e0c037e5718b9ecd06d3941600cc8815 Mon Sep 17 00:00:00 2001 From: aura Date: Tue, 10 Mar 2026 02:08:32 +0100 Subject: wip on 2d batching --- src/game/raycast.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/raycast.cpp b/src/game/raycast.cpp index 0d2dbe3..ec66b48 100644 --- a/src/game/raycast.cpp +++ b/src/game/raycast.cpp @@ -147,9 +147,9 @@ void ray_draw_world2d( GAME_DATA* game, WORLD* world ) { } ); if( props->tex ) - gl_textured_polygon( game->shaders.gl2d, verts.data, verts.size, props->tex ); + gl_2d_textured_polygon( game->shaders.gl2d, verts.data, verts.size, props->tex ); else - gl_polygon( game->shaders.gl2d, verts.data, verts.size ); + gl_2d_polygon( game->shaders.gl2d, verts.data, verts.size ); } for( U32 i = 0; i < world->map->walls.size; ++i ) { -- cgit v1.2.3