From 67c8cd0560bfe8267c9b0f42b1cde7c942525cbe Mon Sep 17 00:00:00 2001 From: aura Date: Sat, 14 Mar 2026 01:12:57 +0100 Subject: fix textures in 2d render, some bugfix --- src/game/world/model_draw.cpp | 5 +++++ src/game/world/model_draw.h | 4 ++++ 2 files changed, 9 insertions(+) create mode 100644 src/game/world/model_draw.cpp create mode 100644 src/game/world/model_draw.h (limited to 'src') diff --git a/src/game/world/model_draw.cpp b/src/game/world/model_draw.cpp new file mode 100644 index 0000000..a50669a --- /dev/null +++ b/src/game/world/model_draw.cpp @@ -0,0 +1,5 @@ +#include "model_draw.h" + +void model_draw( MODEL* model, GAME_DATA* game, VEC2 window, VEC2 winsize ) { + +} diff --git a/src/game/world/model_draw.h b/src/game/world/model_draw.h new file mode 100644 index 0000000..90be189 --- /dev/null +++ b/src/game/world/model_draw.h @@ -0,0 +1,4 @@ +#include "../../render/model.h" +#include "../../game.h" + +extern void model_draw( MODEL* model, GAME_DATA* game, VEC2 window, VEC2 winsize ); -- cgit v1.2.3