summaryrefslogtreecommitdiff
path: root/src/editor/properties.h
blob: d663a6bbd1f93ee97f3660b8ace988fbb7c7e293 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
#pragma once

#include "../gamedef.h"

#if IS_EDITOR
#include <math.h>
#include "../util/string.h"

#define EPROP( _type, name, value, display ) \
  _type name = value; \
  EDITOR_PROP name##_prop{ &name, eprop_type<_type>(), display, this, 0 }

#define EPROP_RO( _type, name, value, display ) \
  _type name = value; \
  EDITOR_PROP name##_prop{ &name, eprop_type<_type>(), display, this, 1 }

#define EPROP_RANGED( _type, name, value, display, _min, _max ) \
  _type name = value; \
  EDITOR_PROP name##_prop{ \
    &name, \
    eprop_type<_type>(), \
    display, \
    this, \
    _min, \
    _max, \
    0 \
  }

#define EPROP_STEP( _type, name, value, display, step ) \
  _type name = value; \
  EDITOR_PROP name##_prop{ \
    &name, \
    eprop_type<_type>(), \
    display, \
    step, \
    this, \
    0 \
  }

#define EPROP_RANGED_STEP( _type, name, value, display, min, max, step ) \
  _type name = value; \
  EDITOR_PROP name##_prop{ \
    &name, \
    eprop_type<_type>(), \
    display, \
    step, \
    this, \
    min, \
    max, \
    0 \
  }

enum EditorPropType_t {
  EPROP_INVALID = 0,
  EPROP_U8 = 1,
  EPROP_U16,
  EPROP_U32,
  EPROP_U64,
  EPROP_I8,
  EPROP_I16,
  EPROP_I32,
  EPROP_I64,
  EPROP_F32,
  EPROP_F64,
  EPROP_VEC2,
  EPROP_VEC3,
  EPROP_VEC4,
  EPROP_CLR,
  EPROP_MAPPROP,
  EPROP_STRING,
  EPROP_OBJ,
  EPROP_LIST,
  EPROP_TEXTURE,
  EPROP_TEXTURE_LIST,
  EPROP_VERTEX,
  EPROP_VERTEX_LIST
};

struct EPROP_ENTRY {
  U64 offset;
};

// editor map object
struct EOBJECT {
  LIST<EPROP_ENTRY> eprops{};
};

template <typename T>
concept __eobject_base = __is_base_of(EOBJECT, T);

// editor object property
struct EDITOR_PROP {
  EDITOR_PROP( void* _pdata, U8 _type, STR _displayname, struct EOBJECT* _parent, U8 _readonly = 0 ) {
    type = _type;
    displayname = _displayname;
    min = -INFINITY;
    max = INFINITY;
    step = 0;
    readonly = _readonly;

    U64 _this = (U64)this;
    U64 pdata = (U64)_pdata;
    U64 parent = (U64)_parent;
    U64 offset = _this - parent;

    _parent->eprops.push( { offset } );

    offset = _this - pdata;
    dataoff = offset;
  }

  EDITOR_PROP( void* _pdata, U8 _type, STR _displayname, F32 _step, struct EOBJECT* _parent, U8 _readonly = 0 ) {
    type = _type;
    displayname = _displayname;
    min = -INFINITY;
    max = INFINITY;
    step = _step;
    readonly = _readonly;

    U64 _this = (U64)this;
    U64 pdata = (U64)_pdata;
    U64 parent = (U64)_parent;
    U64 offset = _this - parent;

    _parent->eprops.push( { offset } );

    offset = _this - pdata;
    dataoff = offset;
  }

  EDITOR_PROP( void* _pdata, U8 _type, STR _displayname, struct EOBJECT* _parent, F32 _min, F32 _max, U8 _readonly = 0 ) {
    type = _type;
    displayname = _displayname;
    min = _min;
    max = _max;
    step = 0;
    readonly = _readonly;

    U64 _this = (U64)this;
    U64 pdata = (U64)_pdata;
    U64 parent = (U64)_parent;
    U64 offset = _this - parent;

    _parent->eprops.push( { offset } );

    offset = _this - pdata;
    dataoff = offset;
  }

  EDITOR_PROP( void* _pdata, U8 _type, STR _displayname, F32 _step, struct EOBJECT* _parent, F32 _min, F32 _max, U8 _readonly = 0 ) {
    type = _type;
    displayname = _displayname;
    min = _min;
    max = _max;
    step = _step;
    readonly = _readonly;

    U64 _this = (U64)this;
    U64 pdata = (U64)_pdata;
    U64 parent = (U64)_parent;
    U64 offset = _this - parent;

    _parent->eprops.push( { offset } );

    offset = _this - pdata;
    dataoff = offset;
  }

  U64 dataoff;
  U8 type;
  STR displayname;
  F64 min{ -INFINITY };
  F64 max{ INFINITY };
  F32 step;
  U8 readonly;

  template <typename T> struct __eprop_type {
    static const U8 type = EPROP_INVALID;
  };
  template <> struct __eprop_type<U8>                              { static const U8 type = EPROP_U8;           };
  template <> struct __eprop_type<U16>                             { static const U8 type = EPROP_U16;          };
  template <> struct __eprop_type<U32>                             { static const U8 type = EPROP_U32;          };
  template <> struct __eprop_type<U64>                             { static const U8 type = EPROP_U64;          };
  template <> struct __eprop_type<I8>                              { static const U8 type = EPROP_I8;           };
  template <> struct __eprop_type<I16>                             { static const U8 type = EPROP_I16;          };
  template <> struct __eprop_type<I32>                             { static const U8 type = EPROP_I32;          };
  template <> struct __eprop_type<I64>                             { static const U8 type = EPROP_I64;          };
  template <> struct __eprop_type<F32>                             { static const U8 type = EPROP_F32;          };
  template <> struct __eprop_type<F64>                             { static const U8 type = EPROP_F64;          };
  template <> struct __eprop_type<STR>                             { static const U8 type = EPROP_STRING;       };
  template <> struct __eprop_type<struct CLR>                      { static const U8 type = EPROP_CLR;          };
  template <> struct __eprop_type<struct VEC2>                     { static const U8 type = EPROP_VEC2;         };
  template <> struct __eprop_type<struct VEC3>                     { static const U8 type = EPROP_VEC3;         };
  template <> struct __eprop_type<struct VEC4>                     { static const U8 type = EPROP_VEC4;         };
  template <> struct __eprop_type<struct MAP_PROPREF>              { static const U8 type = EPROP_MAPPROP;      };
  template <> struct __eprop_type<struct GL_TEX2D*>                { static const U8 type = EPROP_TEXTURE;      };
  template <__eobject_base T> struct __eprop_type<T>               { static const U8 type = EPROP_OBJ;          };
  template <typename LT> struct __eprop_type<LIST<LT>>             { static const U8 type = EPROP_LIST;         };
  template <> struct __eprop_type<LIST<struct MAP_TEXTURE_ENTRY*>> { static const U8 type = EPROP_TEXTURE_LIST; };
  template <> struct __eprop_type<struct MAP_VERTEX>               { static const U8 type = EPROP_VERTEX;       };
  template <> struct __eprop_type<LIST<struct MAP_VERTEX>>         { static const U8 type = EPROP_VERTEX_LIST;  };
};

inline EDITOR_PROP* eprop_from_ref( EOBJECT* obj, EPROP_ENTRY e ) {
  return (EDITOR_PROP*)( (U64)obj + e.offset );
}

inline void* eprop_ptr( EDITOR_PROP* prop ) {
  return (void*)( (U64)prop - prop->dataoff);
}

template <typename T>
const U8 eprop_type() {
  return EDITOR_PROP::__eprop_type<T>::type;
}
#else
struct EOBJECT {};

#define EPROP( type, name, value, displayname ) \
  type name{ value };
#endif