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path: root/src/game/physics/movement.h
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#pragma once

#include "../player.h"

struct GAME_MOVEMENT {
  PLAYER* pl;
  PLAYER_INPUT* input;
  GAME_DATA* game;
};

extern void gmove_init( GAME_DATA* game );
extern void gmove_set_player( PLAYER* player );
extern void gmove_tick();
extern void gmove_process_move();

extern GAME_MOVEMENT* gmove;