diff options
| -rw-r--r-- | css-kztimer.sp | 984 |
1 files changed, 984 insertions, 0 deletions
diff --git a/css-kztimer.sp b/css-kztimer.sp new file mode 100644 index 0000000..5070985 --- /dev/null +++ b/css-kztimer.sp @@ -0,0 +1,984 @@ +#include <morecolors> +#include <sourcemod> +#include <smlib> +#include <sdkhooks> +#include <clientprefs> + +#define MAX_TIMES 8192 + +public Plugin myinfo = { + name = "KZTimer", + author = "networkheaven.net", + description = "KZTimer", + version = "420.69", + url = "networkheaven.net" +}; + +enum MapZoneType { + ZONE_NONE, + ZONE_BUTTON, + ZONE_TRIGGER, +}; + +enum struct PlayerData { + bool bIsInRun; + bool bIsInZone; + + float fStartTime; + float fEndTime; + float fPausedTime; + + int nJumps; + int nTeleports; + + bool bShowingMenu; + bool bShowViewmodel; + + float vStartPoint[3]; + float vStartAngle[3]; + + float vPausedAngle[3]; + float vLastAngle[3]; + + float vSavedPoint[3]; + float vSavedAngles[3]; + bool bSavedDuck; + bool bSavedPoint; + bool bPausedRun; + + int nDuckTicks; +} + +enum struct TimeData { + float fFinalTime; + int nJumps; + int nTeleports; + char sName[64]; + char sSteamid[32]; + char sMapName[32]; + int nTimestamp; + int nPosition; +} + +public bool g_isKZ; +public PlayerData g_playerData[MAXPLAYERS + 1]; +public Handle g_DB = INVALID_HANDLE; + +public int g_topTime = 0; +public TimeData g_times[MAX_TIMES]; +public Cookie g_hideWeaponCookie; + +public ConVar g_nhWarmup = null; + +public void OnPluginStart() { + HookEntityOutput( "func_button", "OnPressed", OnButtonUsed ); + + RegConsoleCmd( "sm_savepoint", Command_SavePoint, "Save your current position." ); + RegConsoleCmd( "sm_loadpoint", Command_LoadPoint, "Load your saved position." ); + RegConsoleCmd( "sm_tpmenu", Command_CheckpointPanel, "Show the checkpoint menu." ); + RegConsoleCmd( "sm_tp", Command_CheckpointPanel, "Show the checkpoint menu." ); + RegConsoleCmd( "sm_pause", Command_PauseRun, "Pause/resume your run." ); + RegConsoleCmd( "sm_restart", Command_Restart, "Restart your run." ); + RegConsoleCmd( "sm_maptop", Command_Maptop, "Show the top 50 times." ); + RegConsoleCmd( "sm_m", Command_Maptop, "Show the top 50 times." ); + RegConsoleCmd( "sm_mrank", Command_MyRank, "Show your rank on the current map." ); + RegConsoleCmd( "sm_viewmodel", Command_HideViewmodel, "Toggle viewmodel." ); + RegConsoleCmd( "sm_vm", Command_HideViewmodel, "Toggle viewmodel." ); + RegConsoleCmd( "sm_hideweapon", Command_HideViewmodel, "Toggle viewmodel." ); + RegConsoleCmd( "sm_noclip", Command_Noclip, "Toggle noclip." ); + + HookEvent( "player_spawn", Event_PlayerSpawn, EventHookMode_Post ); + HookEvent( "player_jump", Event_PlayerJump, EventHookMode_Post ); + + g_hideWeaponCookie = RegClientCookie( "kztimer_hideweapon", "kztimer_hideweapon", CookieAccess_Public ); +} + +public void OnPluginEnd() { +} + +public void OnAllPluginsLoaded() { + +} + +public void ClearPlayerData( int i ) { + g_playerData[i].bIsInRun = false; + g_playerData[i].bIsInZone = false; + g_playerData[i].fStartTime = 0.0; + g_playerData[i].fEndTime = 0.0; + g_playerData[i].fPausedTime = 0.0; + g_playerData[i].nJumps = 0; + g_playerData[i].nTeleports = 0; + g_playerData[i].bSavedPoint = false; + g_playerData[i].bPausedRun = false; + g_playerData[i].bShowingMenu = false; + g_playerData[i].nDuckTicks = 0; + g_playerData[i].bShowViewmodel = true; +} + +public void ClearAllPlayers() { + for( int i = 0; i < MAXPLAYERS; i++ ) { + ClearPlayerData( i ); + } +} + +public void OnClientPutInServer( int client ) { + ClearPlayerData( client ); + + SDKHook( client, SDKHook_OnTakeDamage, OnTakeDamage ); +} + +public void CreateDatabaseCallback( Handle owner, DBResultSet hndl, const char[] error, any pack ) { + if( hndl == INVALID_HANDLE ) { + LogError( "Failed to create database: %s", error ); + return; + } + + char mapName[256]; + GetCurrentMap( mapName, sizeof(mapName) ); + + LoadDatabase(); +} + +public void CreateDatabase() { + if( g_DB != INVALID_HANDLE ) { + CloseHandle( g_DB ); + } + + char error[256]; + g_DB = SQL_Connect( "kztimer", true, error, sizeof(error) ); + + if( g_DB == INVALID_HANDLE ) { + LogError( "Failed to connect to database: %s", error ); + return; + } + + SQL_TQuery( g_DB, CreateDatabaseCallback, "CREATE TABLE IF NOT EXISTS times ( id INTEGER NOT NULL PRIMARY KEY AUTOINCREMENT, steamid VARCHAR(32) NOT NULL , name VARCHAR(64) NOT NULL , map VARCHAR(32) NOT NULL , time FLOAT NOT NULL , jumps INT NOT NULL , teleports INT NOT NULL , date TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP )" ); +} + +public void LoadDatabaseCallback( Handle owner, DBResultSet hndl, const char[] error, any pack ) { + if( hndl == INVALID_HANDLE ) { + LogError( "Failed to load database: %s", error ); + return; + } + + g_topTime = SQL_GetRowCount( hndl ); + LogMessage( "Loaded %d times", g_topTime ); + for( int i = 0; i < g_topTime; i++ ) { + SQL_FetchRow( hndl ); + TimeData data; + + data.fFinalTime = SQL_FetchFloatByName( hndl, "time" ); + data.nJumps = SQL_FetchIntByName( hndl, "jumps" ); + data.nTeleports = SQL_FetchIntByName( hndl, "teleports" ); + data.nTimestamp = SQL_FetchIntByName( hndl, "date" ); + SQL_FetchStringByName( hndl, "name", data.sName, sizeof(data.sName) ); + SQL_FetchStringByName( hndl, "steamid", data.sSteamid, sizeof(data.sSteamid) ); + SQL_FetchStringByName( hndl, "map", data.sMapName, sizeof(data.sMapName) ); + + data.nPosition = i; + + g_times[i] = data; + } +} + +public void LoadDatabase() { + char mapName[256]; + GetCurrentMap( mapName, sizeof(mapName) ); + + char query[1024]; + Format( query, sizeof(query), "SELECT * FROM times WHERE map = '%s' ORDER BY time ASC", mapName ); + SQL_TQuery( g_DB, LoadDatabaseCallback, query ); +} + +public UpdateTimeCallback( Handle owner, DBResultSet hndl, const char[] error, TimeData pack ) { + if( hndl == INVALID_HANDLE ) { + LogError( "Failed to update time: %s", error ); + return; + } + + SaveTime( pack ); +} + +public UpdateTime( TimeData data ) { + char query[1024]; + Format( query, sizeof(query), "DELETE FROM times WHERE steamid = '%s' AND map = '%s'", data.sSteamid, data.sMapName ); + DBResultSet hndl = SQL_Query( g_DB, query ); + + if( hndl == INVALID_HANDLE ) { + char err[255]; + SQL_GetError( g_DB, err, sizeof(err) ); + LogError( "Failed to update time: %s", err ); + return; + } + + SaveTime( data ); +} + +public void SaveTimeCallback( Handle owner, DBResultSet hndl, const char[] error, any pack ) { + if( hndl == INVALID_HANDLE ) { + LogError( "Failed to save time: %s", error ); + return; + } + + LoadDatabase(); +} + +public void SaveTime( TimeData data ) { + float time = data.fFinalTime; + int jumps = data.nJumps; + int teleports = data.nTeleports; + + char query[1024]; + Format( query, sizeof(query), "INSERT INTO times ( steamid, name, map, time, jumps, teleports ) VALUES ( '%s', '%s', '%s', '%f', '%d', '%d' )", data.sSteamid, data.sName, data.sMapName, time, jumps, teleports ); + SQL_TQuery( g_DB, SaveTimeCallback, query ); +} + +public void ClearRecords() { + for( int i = 0; i < MAX_TIMES; i++ ) { + g_times[i].fFinalTime = 0.0; + g_times[i].nJumps = 0; + g_times[i].nTeleports = 0; + g_times[i].nTimestamp = 0; + g_times[i].nPosition = 0; + g_times[i].sName[0] = '\0'; + g_times[i].sSteamid[0] = '\0'; + g_times[i].sMapName[0] = '\0'; + } +} + +public Action CommandTimer( Handle timer, any unused ) { + ServerCommand( "bot_kick; bot_quota 0; nh_warmup 0; sv_airaccelerate 12; mp_falldamage 0; sv_enablebunnyhopping 1; mp_ignore_round_win_conditions 1" ); + if( !g_nhWarmup ) + g_nhWarmup = FindConVar( "nh_warmup" ); + else + SetConVarInt( g_nhWarmup, 0 ); + + return Plugin_Handled; +} + +public void OnMapStart() { + ClearRecords(); + char mapName[32]; + GetCurrentMap(mapName, sizeof(mapName)); + + if( !strncmp( mapName, "kz_", 3, false ) + || !strncmp( mapName, "xc_", 3, false ) + || !strncmp( mapName, "bhop_", 5, false ) + || !strncmp( mapName, "bkz_", 4, false ) ) { + g_isKZ = true; + } else { + g_isKZ = false; + } + + ClearAllPlayers(); + + if( g_isKZ ) { + CreateTimer( 2.0, CommandTimer, 0, TIMER_FLAG_NO_MAPCHANGE ); + CreateDatabase(); + } + + PrecacheSound( "quake/standard/wickedsick.wav" ); +} + +public void OnMapEnd() { + g_isKZ = false; +} + +public void StartRun( int client ) { + MoveType mv = GetEntityMoveType( client ); + if( mv == MOVETYPE_NOCLIP ) { + EmitSoundToClient( client, "buttons/button10.wav" ); + CPrintToChat( client, "[{green}kz{default}] {red}You cannot use noclip during a run." ); + + return; + } + + EmitSoundToClient( client, "buttons/button17.wav" ); + CPrintToChat( client, "[{green}kz{default}] {white}run started." ); + g_playerData[client].bIsInRun = true; + g_playerData[client].fStartTime = GetGameTime(); + + g_playerData[client].nJumps = 0; + g_playerData[client].nTeleports = 0; + + float origin[3]; + GetClientAbsOrigin( client, origin ); + Array_Copy( origin, g_playerData[client].vStartPoint, 3 ); + + float angles[3]; + GetClientAbsAngles( client, angles ); + Array_Copy( angles, g_playerData[client].vStartAngle, 3 ); + + g_playerData[client].bSavedPoint = false; + g_playerData[client].bPausedRun = false; + + if( g_playerData[client].bShowingMenu ) { + ShowCheckpointMenu( client, true ); + } +} + +public void EndRun( int client ) { + if( !g_playerData[client].bIsInRun ) + return; + + EmitSoundToClient( client, "buttons/button9.wav" ); + g_playerData[client].bIsInRun = false; + g_playerData[client].fEndTime = GetGameTime(); + + float time = GetGameTime() - g_playerData[client].fStartTime; + int hours = RoundToFloor( time ) / 3600; + int minutes = RoundToFloor( time ) / 60; + int seconds = RoundToFloor( time ) - hours * 3600 - minutes * 60; + int milliseconds = RoundToFloor( (time - RoundToFloor( time )) * 1000 ); + + char name[64]; + GetClientName( client, name, sizeof(name) ); + + char color[16]; + strcopy( color, sizeof(color), g_playerData[client].nTeleports > 0 ? "{unique}" : "{cyan}" ); + + char chatStr[256]; + Format( chatStr, sizeof(chatStr), "[{green}kz{default}] {violet}%s {white}finished the map", name ); + + float prevRunTime = -1.0; + int runPos = -1; + char clientSteamId[32]; + GetClientAuthId( client, AuthId_Engine, clientSteamId, sizeof(clientSteamId) ); + for( int i = 0; i < g_topTime; i++ ) { + if( prevRunTime < 0 && !strcmp( clientSteamId, g_times[i].sSteamid ) ) { + prevRunTime = g_times[i].fFinalTime; + } + + if( runPos == -1 && time < g_times[i].fFinalTime ) { + runPos = i; + } + + if( runPos >= 0 && prevRunTime > 0 ) + break; + } + + if( prevRunTime < 0.0 ) + Format( chatStr, sizeof(chatStr), "%s for the first time", chatStr ); + Format( chatStr, sizeof(chatStr), "%s in %s", chatStr, color ); + + if( hours > 0 ) { + Format( chatStr, sizeof(chatStr), "%s%d:%02d:%02d.%03d", chatStr, hours, minutes, seconds, milliseconds ); + } else { + Format( chatStr, sizeof(chatStr), "%s%d:%02d.%03d", chatStr, minutes, seconds, milliseconds ); + } + + if( prevRunTime > 0.0 ) { + float diff = prevRunTime - time; + float absDiff = FloatAbs( diff ); + int diffHours = RoundToFloor( absDiff / 3600.0 ); + int diffMinutes = RoundToFloor( absDiff / 60.0 ) ; + int diffSeconds = RoundToFloor( absDiff - ( diffMinutes * 60.0 ) ) ; + int diffMilliseconds = RoundToFloor( ( absDiff - RoundToFloor( absDiff ) ) * 1000.0 ); + + if( diffHours > 0 ) { + Format( chatStr, sizeof(chatStr), "%s {white}[%s%s%d:%02d:%02d.%03d{white}]", chatStr, diff < 0 ? "{red}" : "{green}", diff < 0 ? "+" : "-", diffHours, diffMinutes, diffSeconds, diffMilliseconds ); + } else { + Format( chatStr, sizeof(chatStr), "%s {white}[%s%s%d:%02d.%03d{white}]", chatStr, diff < 0 ? "{red}" : "{green}", diff < 0 ? "+" : "-", diffMinutes, diffSeconds, diffMilliseconds ); + } + } + + if( runPos >= 0 ) { + Format( chatStr, sizeof(chatStr), "%s {white}(#%d/%d).", chatStr, runPos + 1, g_topTime ); + } else { + Format( chatStr, sizeof(chatStr), + "%s {white}(#%d/%d).", + chatStr, + g_topTime + 1, + prevRunTime > 0.0 ? g_topTime : g_topTime + 1 + ); + } + + CPrintToChatAll( chatStr ); + + if( prevRunTime < 0.0 || time < prevRunTime ) { + TimeData data; + data.fFinalTime = time; + data.nJumps = g_playerData[client].nJumps; + data.nTeleports = g_playerData[client].nTeleports; + data.nTimestamp = 0; + data.nPosition = 0; + strcopy( data.sName, sizeof(data.sName), name ); + strcopy( data.sSteamid, sizeof(data.sSteamid), clientSteamId ); + GetCurrentMap( data.sMapName, sizeof(data.sMapName) ); + + UpdateTime( data ); + + if( runPos == 0 || g_topTime == 0 ) { + CPrintToChatAll( "[{green}kz{default}] {violet}%s {white}set a new map record!", name ); + EmitSoundToAll( "quake/standard/wickedsick.wav" ); + } + } + + g_playerData[client].fStartTime = 0.0; + if( g_playerData[client].bShowingMenu ) + ShowCheckpointMenu( client, true ); +} + +public void OnButtonUsed( const char[] output, int caller, int activator, float delay ) { + if( !g_isKZ ) return; + + char entityName[64]; + GetEntPropString( caller, Prop_Data, "m_iName", entityName, sizeof(entityName) ); + + if( activator && !strcmp( entityName, "climb_startbutton" ) ) { + StartRun( activator ); + } + else if( activator && !strcmp( entityName, "climb_endbutton" ) ) { + EndRun( activator ); + } +} + +public bool AreAllPlayersOnOneTeam() { + int ctCount = 0; + int tCount = 0; + for( int i = 1; i < MaxClients; ++i ) { + if( !IsClientConnected( i ) || !IsClientInGame( i ) ) + continue; + + int team = GetClientTeam( i ); + if( team == 2 ) { + if( ctCount > 0 ) + return false; + ++tCount; + } else if( team == 3 ) { + if( tCount > 0 ) + return false; + ++ctCount; + } + } + + return true; +} + +public bool CanUseTPMenu() { + if( g_isKZ ) + return true; + + if( g_nhWarmup == null ) + g_nhWarmup = FindConVar( "nh_warmup" ); + + if( g_nhWarmup != INVALID_HANDLE && GetConVarInt( g_nhWarmup ) != 0 ) + return true; + + if( AreAllPlayersOnOneTeam() ) + return true; + + return false; +} + +public void ShowCheckpointMenu( int client, bool kz ) { + Menu menu = CreateMenu( CheckpointMenuHandler, MenuAction_Start ); + AddMenuItem( menu, "save position", "save checkpoint" ); + char buf[64]; + if( g_playerData[client].bIsInRun ) + Format( buf, sizeof(buf), "load checkpoint (%d)", g_playerData[client].nTeleports ); + else + Format( buf, sizeof(buf), "load checkpoint" ); + + AddMenuItem( menu, "load position", buf, g_playerData[client].bSavedPoint ? 0 : ITEMDRAW_DISABLED ); + + if( kz ) { + if( !g_playerData[client].bPausedRun ) + AddMenuItem( menu, "pause timer", "pause", g_playerData[client].bIsInRun ? 0 : ITEMDRAW_DISABLED ); + else + AddMenuItem( menu, "resume timer", "resume", g_playerData[client].bIsInRun ? 0 : ITEMDRAW_DISABLED ); + + AddMenuItem( menu, "respawn", "restart" ); + } + + DisplayMenu( menu, client, MENU_TIME_FOREVER ); + g_playerData[client].bShowingMenu = true; +} + +public int CheckpointMenuHandler( Menu menu, MenuAction ma, int client, int nItem ) { + if( client <= 0 || client > MAXPLAYERS ) return 0; + + if( ma == MenuAction_Select ) { + switch( nItem ) { + case 0: { Command_SavePoint( client, 0 ); } + case 1: { Command_LoadPoint( client, 0 ); } + case 2: { Command_PauseRun( client, 0 ); } + case 3: { Command_Restart( client, 0 ); } + } + + ShowCheckpointMenu( client, g_isKZ ); + return 0; + } + else if( ma == MenuAction_Cancel && nItem == -3 ) { + g_playerData[client].bShowingMenu = false; + return 0; + } + else if( ma == MenuAction_End ) { + delete menu; + } + + return 0; +} + +public Action Command_SavePoint( int client, int nargs ) { + if( !IsPlayerAlive( client ) ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must be alive to use this command." ); + return Plugin_Handled; + } + + if( g_nhWarmup == null ) { + g_nhWarmup = FindConVar( "nh_warmup" ); + } + + if( !CanUseTPMenu() ) { + CPrintToChat( client, "[{green}kz{default}] {red}This command can only be used on KZ maps or during warmup." ); + return Plugin_Handled; + } + + int flags = GetEntProp( client, Prop_Send, "m_fFlags" ); + if( !( flags & FL_ONGROUND) ) { + CPrintToChat( client, "[{green}kz{default}] {red}Cannot set a checkpoint mid-air." ); + EmitSoundToClient( client, "buttons/button10.wav" ); + return Plugin_Handled; + } + + float origin[3]; + GetClientAbsOrigin( client, origin ); + Array_Copy( origin, g_playerData[client].vSavedPoint, 3 ); + Array_Copy( g_playerData[client].vLastAngle, g_playerData[client].vSavedAngles, 3 ); + + g_playerData[client].bSavedDuck = !!GetEntProp( client, Prop_Send, "m_bDucked" ); + g_playerData[client].bSavedPoint = true; + + return Plugin_Handled; +} + +public Action Command_LoadPoint( int client, int nargs ) { + if( !IsPlayerAlive( client ) ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must be alive to use this command." ); + return Plugin_Handled; + } + + if( !g_playerData[client].bSavedPoint ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must save your position first." ); + return Plugin_Handled; + } + + if( g_playerData[client].bPausedRun ) { + CPrintToChat( client, "[{green}kz{default}] {red}Cannot load position while the run is paused." ); + EmitSoundToClient( client, "buttons/button10.wav" ); + return Plugin_Handled; + } + + if( !CanUseTPMenu() ) { + CPrintToChat( client, "[{green}kz{default}] {red}This command can only be used on KZ maps or during warmup." ); + return Plugin_Handled; + } + + float vDiff[3], dist; + if( !g_isKZ ) { + for( int i = 1; i < MaxClients; ++i ) { + if( i == client ) + continue; + if( !IsClientConnected( i ) || !IsClientInGame( i ) || !IsPlayerAlive( i ) ) + continue; + + float origin[3]; + GetClientAbsOrigin( i, origin ); + + vDiff[0] = origin[0] - g_playerData[client].vSavedPoint[0]; + vDiff[1] = origin[1] - g_playerData[client].vSavedPoint[1]; + + dist = SquareRoot( vDiff[0] * vDiff[0] + vDiff[1] * vDiff[1] ); + if( FloatAbs( g_playerData[client].vSavedPoint[2] - origin[2] ) < 64.0 && dist < 64.0 ) { + CPrintToChat( client, "[{green}kz{default}] {red}Cannot load your position because another player is standing there." ); + return Plugin_Handled; + } + } + } + + float origin[3]; + Array_Copy( g_playerData[client].vSavedPoint, origin, 3 ); + + float angles[3]; + Array_Copy( g_playerData[client].vSavedAngles, angles, 3 ); + + float velocity[3]; + velocity[0] = 0.0; + velocity[1] = 0.0; + velocity[2] = -1.0; + + TeleportEntity( client, origin, angles, velocity ); + if( g_playerData[client].bSavedDuck ) { + SetEntProp( client, Prop_Send, "m_bDucked", 1 ); + g_playerData[client].nDuckTicks = 5; + } else { + SetEntProp( client, Prop_Send, "m_bDucked", 0 ); + } + + if( g_playerData[client].bIsInRun ) { + g_playerData[client].nTeleports++; + } + return Plugin_Handled; +} + +public Action Command_PauseRun( int client, int nargs ) { + if( !g_isKZ ) return Plugin_Handled; + + if( !g_playerData[client].bIsInRun ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must be in a run to use this command." ); + return Plugin_Handled; + } + + if( !IsPlayerAlive( client ) ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must be alive to use this command." ); + return Plugin_Handled; + } + + int flags = GetEntProp( client, Prop_Send, "m_fFlags" ); + if( !( flags & FL_ONGROUND) ) { + CPrintToChat( client, "[{green}kz{default}] {red}Cannot pause mid-air." ); + EmitSoundToClient( client, "buttons/button10.wav" ); + + return Plugin_Handled; + } + + if( !g_playerData[client].bPausedRun ) { + float runTime = GetGameTime() - g_playerData[client].fStartTime; + g_playerData[client].fPausedTime = runTime; + + Array_Copy( g_playerData[client].vLastAngle, g_playerData[client].vPausedAngle, 3 ); + + g_playerData[client].bPausedRun = true; + CPrintToChat( client, "[{green}kz{default}] {white}run paused." ); + } else { + g_playerData[client].fStartTime = GetGameTime() - g_playerData[client].fPausedTime; + g_playerData[client].bPausedRun = false; + + SetEntityFlags( client, GetEntityFlags( client ) & ~FL_FROZEN ); + + CPrintToChat( client, "[{green}kz{default}] {white}run resumed." ); + } + + return Plugin_Handled; +} + +public Action Command_CheckpointPanel( int client, int nargs ) { + if( !IsPlayerAlive( client ) ) { + CPrintToChat( client, "[{green}kz{default}] {red}You must be alive to use this command." ); + return Plugin_Handled; + } + + + if( !CanUseTPMenu() ) { + CPrintToChat( client, "[{green}kz{default}] {red}This command can only be used on KZ maps or during warmup." ); + return Plugin_Handled; + } + + ShowCheckpointMenu( client, g_isKZ ); + + return Plugin_Handled; +} + +public Action Command_Restart( int client, int args ) { + float origin[3]; + Array_Copy( g_playerData[client].vStartPoint, origin, 3 ); + + float angle[3]; + Array_Copy( g_playerData[client].vStartAngle, angle, 3 ); + + float velocity[3]; + velocity[0] = 0.0; + velocity[1] = 0.0; + velocity[2] = -1.0; + + TeleportEntity( client, origin, angle, velocity ); + return Plugin_Handled; +} + +public void GetTimeString( int client, char[] buffer, int size ) { + float time = 0.0; + if( g_playerData[client].bPausedRun ) { + time = g_playerData[client].fPausedTime; + } else { + time = GetGameTime() - g_playerData[client].fStartTime; + } + + int hours = RoundToFloor( time ) / 3600; + int minutes = RoundToFloor( time ) / 60; + int seconds = RoundToFloor( time ) - hours * 3600 - minutes * 60; + int milliseconds = RoundToFloor( (time - RoundToFloor( time )) * 1000 ); + + Format( buffer, size, "time: " ); + + if( hours > 0 ) { + Format( buffer, size, "%s%d:%02d:%02d.%03d", buffer, hours, minutes, seconds, milliseconds ); + } else { + Format( buffer, size, "%s%d:%02d.%03d", buffer, minutes, seconds, milliseconds ); + } + + Format( buffer, size, "%s\njumps: %d\nteleports: %d", buffer, g_playerData[client].nJumps, g_playerData[client].nTeleports ); + if( g_playerData[client].bPausedRun ) { + Format( buffer, size, "%s\n[PAUSED]", buffer ); + } +} + +public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3], float angles[3], int& weapon, int& subtype, int& cmdnum, int& tickcount, int& seed, int mouse[2]) { + Array_Copy( angles, g_playerData[client].vLastAngle, 3 ); + if( !g_isKZ ) return Plugin_Continue; + + if( !IsPlayerAlive( client ) ) { + g_playerData[client].bIsInRun = false; + return Plugin_Continue; + } + + if( g_playerData[client].nDuckTicks > 0 ) { + buttons |= IN_DUCK; + g_playerData[client].nDuckTicks--; + } + + SetEntityRenderMode( client, RENDER_TRANSCOLOR ); + SetEntityRenderColor( client, 255, 255, 255, 100 ); + + if( GetEntityMoveType( client ) == MOVETYPE_NOCLIP && g_playerData[client].bIsInRun ) { + g_playerData[client].bIsInRun = false; + CPrintToChat( client, "[{green}kz{default}] {red}You cannot use noclip during a run." ); + EmitSoundToClient( client, "buttons/button10.wav" ); + return Plugin_Continue; + } + + if( g_playerData[client].bIsInRun ) { + char timeString[256]; + GetTimeString( client, timeString, sizeof(timeString) ); + PrintHintText( client, timeString ); + + if( g_playerData[client].bPausedRun ) { + SetEntityFlags( client, GetEntityFlags( client ) | FL_FROZEN ); + TeleportEntity( client, NULL_VECTOR, g_playerData[client].vPausedAngle, NULL_VECTOR ); + return Plugin_Handled; + } + } + + return Plugin_Continue; +} + +public Action Event_PlayerJump( Event e, const char[] name, bool dontBroadcast ) { + int client = GetClientOfUserId( e.GetInt( "userid" ) ); + if( !g_isKZ ) return Plugin_Continue; + if( !client ) + return Plugin_Continue; + + if( !g_playerData[client].bIsInRun ) return Plugin_Continue; + + g_playerData[client].nJumps++; + return Plugin_Continue; +} + +public Action OnTakeDamage( int client, int& attacker, int& inflictor, float& damage, int& damagetype ) { + if( !g_isKZ ) return Plugin_Continue; + + if( damagetype & DMG_FALL || damagetype & DMG_BULLET ) + return Plugin_Handled; + + if( attacker > 0 && attacker < MaxClients ) { + damage = 0.0; + } + + return Plugin_Continue; +} + +public Action Event_PlayerSpawn( Event e, const char[] name, bool dontBroadcast ) { + int client = GetClientOfUserId( e.GetInt( "userid" ) ); + if( !g_isKZ ) return Plugin_Continue; + + if( !client ) + return Plugin_Continue; + + float origin[3]; + GetClientAbsOrigin( client, origin ); + + float angle[3]; + GetClientAbsAngles( client, angle ); + + Array_Copy( origin, g_playerData[client].vStartPoint, 3 ); + Array_Copy( angle, g_playerData[client].vStartAngle, 3 ); + + if( g_isKZ ) { + SetEntProp( client, Prop_Send, "m_CollisionGroup", 2 ); + ShowCheckpointMenu( client, true ); + + char cookie[32]; + g_hideWeaponCookie.Get( client, cookie, sizeof(cookie) ); + + bool draw = !StringToInt( cookie ); + g_playerData[client].bShowViewmodel = draw; + SetEntProp( client, Prop_Send, "m_bDrawViewmodel", draw ); + } + + return Plugin_Continue; +} + +public int TopTimesMenuHandler( Menu menu, MenuAction ma, int client, int nItem ) { + if( ma == MenuAction_Cancel ) { + if( g_playerData[client].bShowingMenu ) { + ShowCheckpointMenu( client, g_isKZ ); + } + } + else if( ma == MenuAction_End ) { + delete menu; + } + + return 0; +} + +public void ShowTopNubTimes( int client ) { + Menu menu = CreateMenu( TopTimesMenuHandler, MenuAction_Start ); + int max = g_topTime > 50 ? 50 : g_topTime; + for( int i = 0; i < max; i++ ) { + float time = g_times[i].fFinalTime; + int hours = RoundToFloor( time ) / 3600; + int minutes = RoundToFloor( time ) / 60; + int seconds = RoundToFloor( time ) - hours * 3600 - minutes * 60; + int milliseconds = RoundToFloor( (time - RoundToFloor( time )) * 1000 ); + + char buf[256]; + Format( buf, sizeof(buf), "%d. %s - ", i + 1, g_times[i].sName ); + if( hours > 0 ) + Format( buf, sizeof(buf), "%s%d:%02d:%02d.%03d", buf, hours, minutes, seconds, milliseconds ); + else + Format( buf, sizeof(buf), "%s%d:%02d.%03d", buf, minutes, seconds, milliseconds ); + + Format( buf, sizeof(buf), "%s (%d TP, %d jumps)", buf, g_times[i].nTeleports, g_times[i].nJumps ); + menu.AddItem( "button", buf, ITEMDRAW_DISABLED ); + } + + DisplayMenu( menu, client, MENU_TIME_FOREVER ); +} + +public void ShowTopProTimes( int client ) { + Menu menu = CreateMenu( TopTimesMenuHandler, MenuAction_Start ); + int it = 0; + int max = g_topTime > 50 ? 50 : g_topTime; + for( int i = 0; i < max; i++ ) { + if( g_times[i].nTeleports > 0 ) + continue; + + float time = g_times[i].fFinalTime; + int hours = RoundToFloor( time ) / 3600; + int minutes = RoundToFloor( time ) / 60; + int seconds = RoundToFloor( time ) - hours * 3600 - minutes * 60; + int milliseconds = RoundToFloor( (time - RoundToFloor( time )) * 1000 ); + + char buf[256]; + Format( buf, sizeof(buf), "%d. %s - ", it + 1, g_times[i].sName ); + if( hours > 0 ) + Format( buf, sizeof(buf), "%s%d:%02d:%02d.%03d", buf, hours, minutes, seconds, milliseconds ); + else + Format( buf, sizeof(buf), "%s%d:%02d.%03d", buf, minutes, seconds, milliseconds ); + Format( buf, sizeof(buf), "%s (%d TP, %d jumps)", buf, g_times[i].nTeleports, g_times[i].nJumps ); + + menu.AddItem( "button", buf, ITEMDRAW_DISABLED ); + + ++it; + } + + DisplayMenu( menu, client, MENU_TIME_FOREVER ); +} + +public int MaptopMenuHandler( Menu menu, MenuAction ma, int client, int nItem ) { + if( ma == MenuAction_Select ) { + switch( nItem ) { + case 0: { ShowTopProTimes( client ); } + case 1: { ShowTopNubTimes( client ); } + } + } else if( ma == MenuAction_Cancel ) { + if( g_playerData[client].bShowingMenu ) + ShowCheckpointMenu( client, g_isKZ ); + } + else if( ma == MenuAction_End ) { + delete menu; + } + + return 0; +} + +public Action Command_Maptop( int client, int args ) { + if( !g_isKZ ) return Plugin_Handled; + + Menu menu = CreateMenu( MaptopMenuHandler, MenuAction_Start ); + AddMenuItem( menu, "button", "top 50 PRO" ); + AddMenuItem( menu, "button", "top 50 NUB" ); + DisplayMenu( menu, client, MENU_TIME_FOREVER ); + + return Plugin_Handled; +} + +public Action Command_MyRank( int client, int args ) { + if( !g_isKZ ) return Plugin_Handled; + + char clientSteamId[32]; + GetClientAuthId( client, AuthId_Engine, clientSteamId, sizeof(clientSteamId) ); + + char name[64]; + GetClientName( client, name, sizeof(name) ); + + int rank = -1; + for( int i = 0; i < g_topTime; i++ ) { + if( !strcmp( clientSteamId, g_times[i].sSteamid ) ) { + rank = i + 1; + break; + } + } + + if( rank == -1 ) { + CPrintToChatAll( "[{green}kz{default}] {violet}%s {white}has no time on this map." ); + return Plugin_Handled; + } + + float time = g_times[rank - 1].fFinalTime; + int hours = RoundToFloor( time ) / 3600; + int minutes = RoundToFloor( time ) / 60; + int seconds = RoundToFloor( time ) - hours * 3600 - minutes * 60; + int milliseconds = RoundToFloor( (time - RoundToFloor( time )) * 1000 ); + + char buf[256]; + Format( buf, sizeof(buf), "[{green}kz{default}] {violet}%s {white}is ranked {cyan}#%d/%d{white} with a time of ", name, rank, g_topTime ); + if( hours > 0 ) + Format( buf, sizeof(buf), "%s%d:%02d:%02d.%03d", buf, hours, minutes, seconds, milliseconds ); + else + Format( buf, sizeof(buf), "%s%d:%02d.%03d", buf, minutes, seconds, milliseconds ); + + CPrintToChatAll( buf ); + return Plugin_Handled; +} + +public Action Command_HideViewmodel( int client, int args ) { + if( !g_isKZ ) return Plugin_Handled; + + bool draw = !!GetEntProp( client, Prop_Send, "m_bDrawViewmodel" ); + SetEntProp( client, Prop_Send, "m_bDrawViewmodel", !draw ); + + char cookieStr[32]; + IntToString( draw, cookieStr, sizeof(cookieStr) ); + g_hideWeaponCookie.Set( client, cookieStr ); + + g_playerData[client].bShowViewmodel = !draw; + + CPrintToChat( client, "[{green}kz{default}] viewmodel is now %s", !draw ? "shown" : "hidden" ); + return Plugin_Handled; +} + +public Action Command_Noclip( int client, int args ) { + if( !g_isKZ ) return Plugin_Handled; + + MoveType mv = GetEntityMoveType( client ); + if( mv != MOVETYPE_NOCLIP ) { + SetEntityMoveType( client, MOVETYPE_NOCLIP ); + CPrintToChat( client, "[{green}kz{default}] noclip enabled." ); + } else { + SetEntityMoveType( client, MOVETYPE_WALK ); + CPrintToChat( client, "[{green}kz{default}] noclip disabled." ); + } + + return Plugin_Handled; +}
\ No newline at end of file |
