const std = @import("std"); pub fn build(b: *std.Build) void { const target = b.standardTargetOptions(.{}); const optimize = b.standardOptimizeOption(.{}); const exe_mod = b.createModule(.{ .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); const folders = b.dependency( "known_folders", .{} ).module( "known-folders" ); const exe = b.addExecutable(.{ .name = "dmenu_runner", .root_module = exe_mod, }); exe.root_module.addImport( "known_folders", folders ); const check_exe = b.addExecutable(.{ .name = "dmenu_runner", .root_source_file = b.path( "src/main.zig" ), .target = target, .optimize = optimize, }); for( exe.root_module.import_table.keys() ) |key| check_exe.root_module.addImport( key, exe.root_module.import_table.get( key ) orelse unreachable ); const check = b.step( "check", "check compile result" ); check.dependOn( &check_exe.step ); b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); }