diff options
Diffstat (limited to 'src/cs2')
| -rw-r--r-- | src/cs2/cs2.h | 1 | ||||
| -rw-r--r-- | src/cs2/entity.cpp | 4 | ||||
| -rw-r--r-- | src/cs2/entity.h | 114 | ||||
| -rw-r--r-- | src/cs2/hack.cpp | 26 | ||||
| -rw-r--r-- | src/cs2/hack.h | 2 | ||||
| -rw-r--r-- | src/cs2/iface.h | 14 | ||||
| -rw-r--r-- | src/cs2/schema.h | 71 |
7 files changed, 226 insertions, 6 deletions
diff --git a/src/cs2/cs2.h b/src/cs2/cs2.h index db136b9..f8a3f9b 100644 --- a/src/cs2/cs2.h +++ b/src/cs2/cs2.h @@ -14,7 +14,6 @@ public: VECTOR<IFACE_ENTRY> entries = iface_get_all( this ); for( auto it : entries ) { if( strncmp( it.name, name, strlen( name ) ) == 0 ) { - clog( "iface %s: [%llx]\n", it.name.data, it.ptr ); return it; } } diff --git a/src/cs2/entity.cpp b/src/cs2/entity.cpp new file mode 100644 index 0000000..36265e0 --- /dev/null +++ b/src/cs2/entity.cpp @@ -0,0 +1,4 @@ +#include "entity.h" + +CS2* CS2_PAWN::cs; +CS2* CS2_PLAYERCONTROLLER::cs;
\ No newline at end of file diff --git a/src/cs2/entity.h b/src/cs2/entity.h new file mode 100644 index 0000000..999f776 --- /dev/null +++ b/src/cs2/entity.h @@ -0,0 +1,114 @@ +#pragma once +#include "cs2.h" +#include "schema.h" + +static U64 cs2_ent_get_list( CS2* p ); +inline U64 cs2_ent_from_idx( CS2* p, U32 idx ); +inline U64 cs2_ent_from_handle( CS2* p, U32 handle ); +class CS2_PLAYERCONTROLLER; + +class CS2_PAWN { +public: + CS2_PAWN( U64 _ptr ) : ptr( _ptr ) {} + CS2_PAWN() : ptr( 0 ) {} + operator U64() { return ptr; } + + NETVAR_MOD( I32, m_iHealth, "C_BaseEntity", "client.dll" ); + + U64 ptr; + static CS2* cs; +}; + +class CS2_PLAYERCONTROLLER { +public: + CS2_PLAYERCONTROLLER( U64 _ptr ) : ptr( _ptr ) {} + CS2_PLAYERCONTROLLER() : ptr( 0 ) {} + operator U64() { return ptr; } + + NETVAR_MOD( U32, m_hPawn, "CBasePlayerController", "client.dll" ); + + STR<128> m_sSanitizedPlayerName() { + static I32 off = schema_get_offset( cs, "CCSPlayerController", "m_sSanitizedPlayerName", "client.dll" ); + + STR<128> ret; + U64 str = cs->read<U64>( ptr + off ); + cs->read( str, ret, sizeof( ret ) ); + + return ret; + } + + CS2_PAWN get_pawn() { + return cs2_ent_from_handle( cs, m_hPawn() ); + } + + U64 ptr; + static CS2* cs; +}; + +// ------------------------------------------------------------------------------------------------ + +static U64 cs2_ent_get_list( CS2* p ) { + static U64 entitylist = 0; + + if( !entitylist ) { + if( !CS2_PLAYERCONTROLLER::cs ) + CS2_PLAYERCONTROLLER::cs = CS2_PAWN::cs = p; + U64 client = p->mod.client.base; + + // GetEntityByIndex + // xref str: '%s' : '%s' (entindex %d) \n, + // ent_find_index cvar + U64 call = p->code_match( p->mod.client.base, "E8 ? ? ? ? 48 8B D0 48 8B CE FF D7" ); + assert( !!call ); + + U32 off = p->read<U32>( call + 1 ) + 5; + U64 fn = call + off; + + U8 bytes[32]; + p->read( fn, bytes, sizeof( bytes ) ); + + if( bytes[0] != 0x8b || bytes[1] != 0xd1 || // mov edx, ecx + bytes[2] != 0x48 || bytes[3] != 0x8b || bytes[4] != 0x0d // mov rcx, entlist + ) { + assert( false ); + return 0; + } + + off = *(U32*)&bytes[5]; + entitylist = p->read<U64>( fn + off + 9 ); + } + + return entitylist; +} + +// ? ? ? ? ? +// i really wanna know what the actual c++ looks like. +inline U64 cs2_ent_from_idx( CS2* p, U32 idx ) { + U64 entlist = cs2_ent_get_list( p ); + if( !entlist ) + return 0; + + if( idx >= 0x7fff ) + return 0; + + if( (idx >> 9) > 0x3f ) + return 0; + + U64 v2 = entlist + 8 * (idx >> 9) + 0x10; + v2 = p->read<U64>( v2 ); + if( !v2 ) + return 0; + + U64 v3 = 0x78 * (idx & 0x1ff) + v2; + if( !v3 ) + return 0; + + return p->read<U64>( v3 ); +} + +inline U64 cs2_ent_from_handle( CS2* p, U32 handle ) { + if( handle == 0xffffffff ) + return 0; + + return cs2_ent_from_idx( p, handle & 0x7fff ); +} diff --git a/src/cs2/hack.cpp b/src/cs2/hack.cpp index ef4008d..c98337a 100644 --- a/src/cs2/hack.cpp +++ b/src/cs2/hack.cpp @@ -1,9 +1,10 @@ #include "hack.h" +#include "entity.h" +#include "entity.h" #include "iface.h" SETTING_HOLDER gcfg; -#include "cs2.h" PROCESS64* hack_init() { CS2* p = new CS2(); @@ -12,9 +13,32 @@ PROCESS64* hack_init() { return nullptr; } + schema_dump_to_file( p ); + iface_dump_to_file( p ); + return p; } bool hack_run( PROCESS64* p ) { + perf_run_metric( perf_loop_start ); + CS2* cs = (CS2*)p; + + for( I32 i = 0; i < 64; ++i ) { + CS2_PLAYERCONTROLLER pc = cs2_ent_from_idx( cs, i ); + if( !pc ) + continue; + + CS2_PAWN pawn = pc.get_pawn(); + if( !pawn ) + continue; + + STR<128> name = pc.m_sSanitizedPlayerName(); + I32 health = pawn.m_iHealth(); + + clog( "player %d [%llx]: %s, health %d\n", i, pc.ptr, name.data, health ); + } + + + perf_run_metric( perf_loop_end ); return true; }
\ No newline at end of file diff --git a/src/cs2/hack.h b/src/cs2/hack.h index 18bd4e3..3ba769a 100644 --- a/src/cs2/hack.h +++ b/src/cs2/hack.h @@ -2,8 +2,10 @@ #include "../process64.h" #include "../setting.h" +#include "../perf.h" extern SETTING_HOLDER gcfg; + extern PROCESS64* hack_init(); extern bool hack_run( PROCESS64* p );
\ No newline at end of file diff --git a/src/cs2/iface.h b/src/cs2/iface.h index be2137d..61cd91c 100644 --- a/src/cs2/iface.h +++ b/src/cs2/iface.h @@ -109,3 +109,17 @@ inline VECTOR<IFACE_ENTRY> iface_get_all( PROCESS64* p ) { return entries; } +inline void iface_dump_to_file( PROCESS64* p ) { + VECTOR<IFACE_ENTRY> entries = iface_get_all( p ); + + static STR<9999999> output; + memset( output, 0, sizeof( output.data ) ); + + for( auto& it : entries ) { + U64 off = it.ptr - it.module; + + sprintf( output, "%siface: %s @%s+0x%llx [0x%llx]\n", output.data, it.name.data, it.module_name.data, off, it.ptr ); + } + + u_write_to_file( output.data, "interfaces.txt" ); +}
\ No newline at end of file diff --git a/src/cs2/schema.h b/src/cs2/schema.h index f99683d..1c55906 100644 --- a/src/cs2/schema.h +++ b/src/cs2/schema.h @@ -3,6 +3,54 @@ #include "../util.h" #include "sdk.h" +#define NETVAR(type, name, classn) \ +type name() { \ + static I32 off = schema_get_offset( cs, classn, #name ); \ + assert( !!off ); \ + return cs->read<type>( ptr + off ); \ +} \ +void name( type val ) { \ + static I32 off = schema_get_offset( cs, classn, #name ); \ + assert( !!off ); \ + cs->write( ptr + off, val ); \ +} \ + +#define NETVARO(type, name, classn, off1) \ +type name() { \ + static I32 off = schema_get_offset( cs, classn, #name ); \ + assert( !!off ); \ + return cs->read<type>( ptr + off + off1 ); \ +} \ +void name( type val ) { \ + static I32 off = schema_get_offset( cs, classn, #name ); \ + cs->write( ptr + off + off1, val ); \ +} \ + +#define NETVAR_MOD(type, name, classn, mod) \ +type name() { \ + static I32 off = schema_get_offset( cs, classn, #name, mod ); \ + assert( !!off ); \ + return cs->read<type>( ptr + off ); \ +} \ +void name( type val ) { \ + static I32 off = schema_get_offset( cs, classn, #name, mod ); \ + assert( !!off ); \ + cs->write( ptr + off, val ); \ +} \ + +#define NETVARO_MOD(type, name, classn, off1, mod) \ +type name() { \ + static I32 off = schema_get_offset( cs, classn, #name, mod ); \ + assert( !!off ); \ + return cs->read<type>( ptr + off + off1 ) mod; \ +} \ +void name( type val ) { \ + static I32 off = schema_get_offset( cs, classn, #name, mod ); \ + assert( !!off ); \ + cs->write( ptr + off + off1, val mod ); \ +} \ + + inline CS2_SCHEMA_FIELD* schema_class_get_fields( CS2* p, CS2_SCHEMA_CLASS* schclass ) { if( !schclass->fields || !schclass->num_fields ) @@ -75,8 +123,8 @@ static VECTOR<NETVAR_ENTRY> schema_get_all( CS2* p ) { for( U32 j = 0; j < scope->num_classes; ++j ) { CS2_SCHEMA_CLASS* schclass = &classes[j]; - STR<128> classname{}; - p->read( schclass->name, classname.data, 128 ); + STR<256> classname{}; + p->read( schclass->name, classname.data, 256 ); if( classname.data[0] == 0 || !strlen( classname ) ) continue; @@ -93,8 +141,9 @@ static VECTOR<NETVAR_ENTRY> schema_get_all( CS2* p ) { STR<256> buf; p->read( field->name, buf.data, 256 ); entry.prop = buf; - entry.clientclass = buf; - entry.scope = scope->name; + entry.clientclass = classname; + entry.scope = scope->name; + entry.offset = (I32)field->offset; entries.push_back( entry ); } @@ -108,6 +157,20 @@ static VECTOR<NETVAR_ENTRY> schema_get_all( CS2* p ) { return entries; } +static I32 schema_get_offset( CS2* p, const char* classname, const char* prop, const char* scope = nullptr ) { + if( p->netvars.empty() ) + p->netvars = schema_get_all( p ); + + for( auto& it : p->netvars ) { + if( !strcmp( it.clientclass, classname ) && !strcmp( it.prop, prop ) ) { + if( !scope || !strcmp( it.scope, scope ) ) + return it.offset; + } + } + + return -1; +} + static void schema_dump_to_file( CS2* p ) { CS2_SCHEMA schema = schema_read_iface( p, p->iface.schema.ptr ); |
