From 28f41cf689def99fb586bfca47b7e1786227a5a2 Mon Sep 17 00:00:00 2001 From: navewindre Date: Fri, 12 Jul 2024 05:40:41 +0200 Subject: base shit --- src/csgo/csgoplayer.h | 36 ------------------------------------ 1 file changed, 36 deletions(-) delete mode 100644 src/csgo/csgoplayer.h (limited to 'src/csgo/csgoplayer.h') diff --git a/src/csgo/csgoplayer.h b/src/csgo/csgoplayer.h deleted file mode 100644 index ecf84c3..0000000 --- a/src/csgo/csgoplayer.h +++ /dev/null @@ -1,36 +0,0 @@ -//|_ _ _. _ ._ |_ _. _ | -//| | (/_ (_| \/ (/_ | | | | (_| (_ |< - -#pragma once -#include "csgoentity.h" - -class CSGOPLAYER : public CSGOENTITY { -public: - CSGOPLAYER( U32 base ) : CSGOENTITY( base ) {} - CSGOPLAYER( const CSGOENTITY& other ) : CSGOENTITY( other.base ) {} - CSGOPLAYER() = default; - - // this doesnt need to be a part of the aimbot. - VEC3 get_bone_pos( I32 bone_id ) { - return VEC3{ - csgop->read( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x0c ), - csgop->read( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x1c ), - csgop->read( m_dwBoneMatrix( ) + 0x30 * bone_id + 0x2c ) - }; - } - - NETVAR( m_bSpottedByMask , "DT_BaseEntity", I32 ); - - NETVAR( m_aimPunchAngle , "DT_BasePlayer", VEC3 ); - NETVAR( m_hActiveWeapon , "DT_BasePlayer", U32 ); - NETVAR( m_iHealth , "DT_BasePlayer", I32 ); - NETVAR( m_vecOrigin , "DT_BasePlayer", VEC3 ); - - NETVAR( m_clrRender , "DT_CSPlayer" , BYTECOLOR ); - NETVAR( m_flFlashMaxAlpha, "DT_CSPlayer" , F32 ); - NETVAR( m_iShotsFired , "DT_CSPlayer" , I32 ); - NETVAR( m_iTeamNum , "DT_CSPlayer" , I32 ); - NETVAR( m_lifeState , "DT_CSPlayer" , I32 ); - - OFFSET( m_vecViewOffset , "m_vecViewOffset[0]", "DT_CSPlayer", VEC3, 0 ); -}; \ No newline at end of file -- cgit v1.2.3