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-rw-r--r--cheat/internal_rewrite/Valve/dt_recv.h590
1 files changed, 590 insertions, 0 deletions
diff --git a/cheat/internal_rewrite/Valve/dt_recv.h b/cheat/internal_rewrite/Valve/dt_recv.h
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--- /dev/null
+++ b/cheat/internal_rewrite/Valve/dt_recv.h
@@ -0,0 +1,590 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#pragma warning( push, 0 )
+
+#ifndef DATATABLE_RECV_H
+#define DATATABLE_RECV_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "dt_common.h"
+
+#define ADDRESSPROXY_NONE -1
+
+
+class RecvTable;
+class RecvProp;
+
+
+// This is passed into RecvProxy functions.
+class CRecvProxyData
+{
+public:
+ const RecvProp *m_pRecvProp; // The property it's receiving.
+
+ DVariant m_Value; // The value given to you to store.
+
+ int m_iElement; // Which array element you're getting.
+
+ int m_ObjectID; // The object being referred to.
+};
+
+
+//-----------------------------------------------------------------------------
+// pStruct = the base structure of the datatable this variable is in (like C_BaseEntity)
+// pOut = the variable that this this proxy represents (like C_BaseEntity::m_SomeValue).
+//
+// Convert the network-standard-type value in m_Value into your own format in pStruct/pOut.
+//-----------------------------------------------------------------------------
+typedef void( *RecvVarProxyFn )( const CRecvProxyData *pData, void *pStruct, void *pOut );
+
+// ------------------------------------------------------------------------ //
+// ArrayLengthRecvProxies are optionally used to get the length of the
+// incoming array when it changes.
+// ------------------------------------------------------------------------ //
+typedef void( *ArrayLengthRecvProxyFn )( void *pStruct, int objectID, int currentArrayLength );
+
+
+// NOTE: DataTable receive proxies work differently than the other proxies.
+// pData points at the object + the recv table's offset.
+// pOut should be set to the location of the object to unpack the data table into.
+// If the parent object just contains the child object, the default proxy just does *pOut = pData.
+// If the parent object points at the child object, you need to dereference the pointer here.
+// NOTE: don't ever return null from a DataTable receive proxy function. Bad things will happen.
+typedef void( *DataTableRecvVarProxyFn )( const RecvProp *pProp, void **pOut, void *pData, int objectID );
+
+
+// This is used to fork over the standard proxy functions to the engine so it can
+// make some optimizations.
+class CStandardRecvProxies
+{
+public:
+ CStandardRecvProxies();
+
+ RecvVarProxyFn m_Int32ToInt8;
+ RecvVarProxyFn m_Int32ToInt16;
+ RecvVarProxyFn m_Int32ToInt32;
+ RecvVarProxyFn m_FloatToFloat;
+ RecvVarProxyFn m_VectorToVector;
+#ifdef SUPPORTS_INT64
+ RecvVarProxyFn m_Int64ToInt64;
+#endif
+};
+extern CStandardRecvProxies g_StandardRecvProxies;
+
+
+class CRecvDecoder;
+
+
+class RecvProp
+{
+ // This info comes from the receive data table.
+public:
+ RecvProp();
+
+ void InitArray( int nElements, int elementStride );
+
+ int GetNumElements() const;
+ void SetNumElements( int nElements );
+
+ int GetElementStride() const;
+ void SetElementStride( int stride );
+
+ int GetFlags() const;
+
+ const char* GetName() const;
+ SendPropType GetType() const;
+
+ RecvTable* GetDataTable() const;
+ void SetDataTable( RecvTable *pTable );
+
+ RecvVarProxyFn GetProxyFn() const;
+ void SetProxyFn( RecvVarProxyFn fn );
+
+ DataTableRecvVarProxyFn GetDataTableProxyFn() const;
+ void SetDataTableProxyFn( DataTableRecvVarProxyFn fn );
+
+ int GetOffset() const;
+ void SetOffset( int o );
+
+ // Arrays only.
+ RecvProp* GetArrayProp() const;
+ void SetArrayProp( RecvProp *pProp );
+
+ // Arrays only.
+ void SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy );
+ ArrayLengthRecvProxyFn GetArrayLengthProxy() const;
+
+ bool IsInsideArray() const;
+ void SetInsideArray();
+
+ // Some property types bind more data to the prop in here.
+ const void* GetExtraData() const;
+ void SetExtraData( const void *pData );
+
+ // If it's one of the numbered "000", "001", etc properties in an array, then
+ // these can be used to get its array property name for debugging.
+ const char* GetParentArrayPropName();
+ void SetParentArrayPropName( const char *pArrayPropName );
+
+public:
+
+ const char *m_pVarName;
+ SendPropType m_RecvType;
+ int m_Flags;
+ int m_StringBufferSize;
+
+
+public:
+
+ bool m_bInsideArray; // Set to true by the engine if this property sits inside an array.
+
+ // Extra data that certain special property types bind to the property here.
+ const void *m_pExtraData;
+
+ // If this is an array (DPT_Array).
+ RecvProp *m_pArrayProp;
+ ArrayLengthRecvProxyFn m_ArrayLengthProxy;
+
+ RecvVarProxyFn m_ProxyFn;
+ DataTableRecvVarProxyFn m_DataTableProxyFn; // For RDT_DataTable.
+
+ RecvTable *m_pDataTable; // For RDT_DataTable.
+ int m_Offset;
+
+ int m_ElementStride;
+ int m_nElements;
+
+ // If it's one of the numbered "000", "001", etc properties in an array, then
+ // these can be used to get its array property name for debugging.
+ const char *m_pParentArrayPropName;
+};
+
+
+class RecvTable
+{
+public:
+
+ typedef RecvProp PropType;
+
+ RecvTable();
+ RecvTable( RecvProp *pProps, int nProps, const char *pNetTableName );
+ ~RecvTable();
+
+ void Construct( RecvProp *pProps, int nProps, const char *pNetTableName );
+
+ int GetNumProps();
+ RecvProp* GetProp( int i );
+
+ const char* GetName();
+
+ // Used by the engine while initializing array props.
+ void SetInitialized( bool bInitialized );
+ bool IsInitialized() const;
+
+ // Used by the engine.
+ void SetInMainList( bool bInList );
+ bool IsInMainList() const;
+
+
+public:
+
+ // Properties described in a table.
+ RecvProp *m_pProps;
+ int m_nProps;
+
+ // The decoder. NOTE: this covers each RecvTable AND all its children (ie: its children
+ // will have their own decoders that include props for all their children).
+ CRecvDecoder *m_pDecoder;
+
+ const char *m_pNetTableName; // The name matched between client and server.
+
+
+private:
+
+ bool m_bInitialized;
+ bool m_bInMainList;
+};
+
+
+inline int RecvTable::GetNumProps()
+{
+ return m_nProps;
+}
+
+inline RecvProp* RecvTable::GetProp( int i )
+{
+ return &m_pProps[ i ];
+}
+
+inline const char* RecvTable::GetName()
+{
+ return m_pNetTableName;
+}
+
+inline void RecvTable::SetInitialized( bool bInitialized )
+{
+ m_bInitialized = bInitialized;
+}
+
+inline bool RecvTable::IsInitialized() const
+{
+ return m_bInitialized;
+}
+
+inline void RecvTable::SetInMainList( bool bInList )
+{
+ m_bInMainList = bInList;
+}
+
+inline bool RecvTable::IsInMainList() const
+{
+ return m_bInMainList;
+}
+
+
+// ------------------------------------------------------------------------------------------------------ //
+// See notes on BEGIN_SEND_TABLE for a description. These macros work similarly.
+// ------------------------------------------------------------------------------------------------------ //
+#define BEGIN_RECV_TABLE(className, tableName) \
+ BEGIN_RECV_TABLE_NOBASE(className, tableName) \
+ RecvPropDataTable("baseclass", 0, 0, className::BaseClass::m_pClassRecvTable, DataTableRecvProxy_StaticDataTable),
+
+#define BEGIN_RECV_TABLE_NOBASE(className, tableName) \
+ template <typename T> int ClientClassInit(T *); \
+ namespace tableName { \
+ struct ignored; \
+ } \
+ template <> int ClientClassInit<tableName::ignored>(tableName::ignored *); \
+ namespace tableName { \
+ RecvTable g_RecvTable; \
+ int g_RecvTableInit = ClientClassInit((tableName::ignored *)NULL); \
+ } \
+ template <> int ClientClassInit<tableName::ignored>(tableName::ignored *) \
+ { \
+ typedef className currentRecvDTClass; \
+ const char *pRecvTableName = #tableName; \
+ RecvTable &RecvTable = tableName::g_RecvTable; \
+ static RecvProp RecvProps[] = { \
+ RecvPropInt("should_never_see_this", 0, sizeof(int)), // It adds a dummy property at the start so you can define "empty" SendTables.
+
+#define END_RECV_TABLE() \
+ }; \
+ RecvTable.Construct(RecvProps+1, sizeof(RecvProps) / sizeof(RecvProp) - 1, pRecvTableName); \
+ return 1; \
+ }
+
+
+#define RECVINFO(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
+#define RECVINFO_NAME(varName, remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName)
+#define RECVINFO_STRING(varName) #varName, offsetof(currentRecvDTClass, varName), STRINGBUFSIZE(currentRecvDTClass, varName)
+#define RECVINFO_BASECLASS(tableName) RecvPropDataTable("this", 0, 0, &REFERENCE_RECV_TABLE(tableName))
+#define RECVINFO_ARRAY(varName) #varName, offsetof(currentRecvDTClass, varName), sizeof(((currentRecvDTClass*)0)->varName[0]), sizeof(((currentRecvDTClass*)0)->varName)/sizeof(((currentRecvDTClass*)0)->varName[0])
+
+// Just specify the name and offset. Used for strings and data tables.
+#define RECVINFO_NOSIZE(varName) #varName, offsetof(currentRecvDTClass, varName)
+#define RECVINFO_DT(varName) RECVINFO_NOSIZE(varName)
+#define RECVINFO_DTNAME(varName,remoteVarName) #remoteVarName, offsetof(currentRecvDTClass, varName)
+
+
+void RecvProxy_FloatToFloat( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_VectorToVector( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_VectorXYToVectorXY( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_QuaternionToQuaternion( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_Int32ToInt8( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_Int32ToInt16( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_StringToString( const CRecvProxyData *pData, void *pStruct, void *pOut );
+void RecvProxy_Int32ToInt32( const CRecvProxyData *pData, void *pStruct, void *pOut );
+#ifdef SUPPORTS_INT64
+void RecvProxy_Int64ToInt64( const CRecvProxyData *pData, void *pStruct, void *pOut );
+#endif
+
+// StaticDataTable does *pOut = pData.
+void DataTableRecvProxy_StaticDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
+
+// PointerDataTable does *pOut = *((void**)pData) (ie: pData is a pointer to the object to decode into).
+void DataTableRecvProxy_PointerDataTable( const RecvProp *pProp, void **pOut, void *pData, int objectID );
+
+
+RecvProp RecvPropFloat(
+ const char *pVarName,
+ int offset,
+ int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
+ int flags = 0,
+ RecvVarProxyFn varProxy = RecvProxy_FloatToFloat
+ );
+
+RecvProp RecvPropVector(
+ const char *pVarName,
+ int offset,
+ int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
+ int flags = 0,
+ RecvVarProxyFn varProxy = RecvProxy_VectorToVector
+ );
+
+RecvProp RecvPropVectorXY(
+ const char *pVarName,
+ int offset,
+ int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
+ int flags = 0,
+ RecvVarProxyFn varProxy = RecvProxy_VectorXYToVectorXY
+ );
+
+// This is here so the RecvTable can look more like the SendTable.
+#define RecvPropQAngles RecvPropVector
+
+#if 0 // We can't ship this since it changes the size of DTVariant to be 20 bytes instead of 16 and that breaks MODs!!!
+
+RecvProp RecvPropQuaternion(
+ const char *pVarName,
+ int offset,
+ int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
+ int flags = 0,
+ RecvVarProxyFn varProxy = RecvProxy_QuaternionToQuaternion
+ );
+#endif
+
+RecvProp RecvPropInt(
+ const char *pVarName,
+ int offset,
+ int sizeofVar = SIZEOF_IGNORE, // Handled by RECVINFO macro, but set to SIZEOF_IGNORE if you don't want to bother.
+ int flags = 0,
+ RecvVarProxyFn varProxy = 0
+ );
+
+RecvProp RecvPropString(
+ const char *pVarName,
+ int offset,
+ int bufferSize,
+ int flags = 0,
+ RecvVarProxyFn varProxy = RecvProxy_StringToString
+ );
+
+RecvProp RecvPropDataTable(
+ const char *pVarName,
+ int offset,
+ int flags,
+ RecvTable *pTable,
+ DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
+ );
+
+RecvProp RecvPropArray3(
+ const char *pVarName,
+ int offset,
+ int sizeofVar,
+ int elements,
+ RecvProp pArrayProp,
+ DataTableRecvVarProxyFn varProxy = DataTableRecvProxy_StaticDataTable
+ );
+
+// Use the macro to let it automatically generate a table name. You shouldn't
+// ever need to reference the table name. If you want to exclude this array, then
+// reference the name of the variable in varTemplate.
+RecvProp InternalRecvPropArray(
+ const int elementCount,
+ const int elementStride,
+ const char *pName,
+ ArrayLengthRecvProxyFn proxy
+ );
+
+
+//
+// Use this if you want to completely manage the way the array data is stored.
+// You'll need to provide a proxy inside varTemplate that looks for 'iElement'
+// to figure out where to store the specified element.
+//
+#define RecvPropVirtualArray( arrayLengthProxy, maxArrayLength, varTemplate, propertyName ) \
+ varTemplate, \
+ InternalRecvPropArray( \
+ maxArrayLength, \
+ 0, \
+ #propertyName, \
+ arrayLengthProxy \
+ )
+
+
+// Use this and pass the array name and it will figure out the count and stride automatically.
+#define RecvPropVariableLengthArray( arrayLengthProxy, varTemplate, arrayName ) \
+ varTemplate, \
+ InternalRecvPropArray( \
+ sizeof(((currentRecvDTClass*)0)->arrayName) / PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
+ PROPSIZEOF(currentRecvDTClass, arrayName[0]), \
+ #arrayName, \
+ arrayLengthProxy \
+ )
+
+
+// Use this and pass the array name and it will figure out the count and stride automatically.
+#define RecvPropArray( varTemplate, arrayName ) \
+ RecvPropVariableLengthArray( 0, varTemplate, arrayName )
+
+
+// Use this one to specify the element count and stride manually.
+#define RecvPropArray2( arrayLengthProxy, varTemplate, elementCount, elementStride, arrayName ) \
+ varTemplate, \
+ InternalRecvPropArray( elementCount, elementStride, #arrayName, arrayLengthProxy )
+
+
+// ---------------------------------------------------------------------------------------- //
+// Inlines.
+// ---------------------------------------------------------------------------------------- //
+
+inline void RecvProp::InitArray( int nElements, int elementStride )
+{
+ m_RecvType = DPT_Array;
+ m_nElements = nElements;
+ m_ElementStride = elementStride;
+}
+
+inline int RecvProp::GetNumElements() const
+{
+ return m_nElements;
+}
+
+inline void RecvProp::SetNumElements( int nElements )
+{
+ m_nElements = nElements;
+}
+
+inline int RecvProp::GetElementStride() const
+{
+ return m_ElementStride;
+}
+
+inline void RecvProp::SetElementStride( int stride )
+{
+ m_ElementStride = stride;
+}
+
+inline int RecvProp::GetFlags() const
+{
+ return m_Flags;
+}
+
+inline const char* RecvProp::GetName() const
+{
+ return m_pVarName;
+}
+
+inline SendPropType RecvProp::GetType() const
+{
+ return m_RecvType;
+}
+
+inline RecvTable* RecvProp::GetDataTable() const
+{
+ return m_pDataTable;
+}
+
+inline void RecvProp::SetDataTable( RecvTable *pTable )
+{
+ m_pDataTable = pTable;
+}
+
+inline RecvVarProxyFn RecvProp::GetProxyFn() const
+{
+ return m_ProxyFn;
+}
+
+inline void RecvProp::SetProxyFn( RecvVarProxyFn fn )
+{
+ m_ProxyFn = fn;
+}
+
+inline DataTableRecvVarProxyFn RecvProp::GetDataTableProxyFn() const
+{
+ return m_DataTableProxyFn;
+}
+
+inline void RecvProp::SetDataTableProxyFn( DataTableRecvVarProxyFn fn )
+{
+ m_DataTableProxyFn = fn;
+}
+
+inline int RecvProp::GetOffset() const
+{
+ return m_Offset;
+}
+
+inline void RecvProp::SetOffset( int o )
+{
+ m_Offset = o;
+}
+
+inline RecvProp* RecvProp::GetArrayProp() const
+{
+ return m_pArrayProp;
+}
+
+inline void RecvProp::SetArrayProp( RecvProp *pProp )
+{
+ m_pArrayProp = pProp;
+}
+
+inline void RecvProp::SetArrayLengthProxy( ArrayLengthRecvProxyFn proxy )
+{
+ m_ArrayLengthProxy = proxy;
+}
+
+inline ArrayLengthRecvProxyFn RecvProp::GetArrayLengthProxy() const
+{
+ return m_ArrayLengthProxy;
+}
+
+inline bool RecvProp::IsInsideArray() const
+{
+ return m_bInsideArray;
+}
+
+inline void RecvProp::SetInsideArray()
+{
+ m_bInsideArray = true;
+}
+
+inline const void* RecvProp::GetExtraData() const
+{
+ return m_pExtraData;
+}
+
+inline void RecvProp::SetExtraData( const void *pData )
+{
+ m_pExtraData = pData;
+}
+
+inline const char* RecvProp::GetParentArrayPropName()
+{
+ return m_pParentArrayPropName;
+}
+
+inline void RecvProp::SetParentArrayPropName( const char *pArrayPropName )
+{
+ m_pParentArrayPropName = pArrayPropName;
+}
+
+inline void**& GetVTable( void* instance )
+{
+ return *reinterpret_cast<void***>( ( size_t )instance );
+}
+
+inline const void** GetVTable( const void* instance )
+{
+ return *reinterpret_cast<const void***>( ( size_t )instance );
+}
+
+template<typename T>
+inline T GetMethod( const void* instance, size_t index )
+{
+ return reinterpret_cast<T>( GetVTable( instance )[ index ] );
+}
+
+#endif // DATATABLE_RECV_H
+
+#pragma warning( pop ) \ No newline at end of file