diff options
Diffstat (limited to 'cheat/internal_rewrite')
| -rw-r--r-- | cheat/internal_rewrite/emit_sound.cpp | 32 | ||||
| -rw-r--r-- | cheat/internal_rewrite/hooks.cpp | 4 | ||||
| -rw-r--r-- | cheat/internal_rewrite/hooks.hpp | 8 | ||||
| -rw-r--r-- | cheat/internal_rewrite/identity.cpp | 2 | ||||
| -rw-r--r-- | cheat/internal_rewrite/ui.h | 4 | ||||
| -rw-r--r-- | cheat/internal_rewrite/visual_world.cpp | 16 |
6 files changed, 45 insertions, 21 deletions
diff --git a/cheat/internal_rewrite/emit_sound.cpp b/cheat/internal_rewrite/emit_sound.cpp index 13ae28a..de4962b 100644 --- a/cheat/internal_rewrite/emit_sound.cpp +++ b/cheat/internal_rewrite/emit_sound.cpp @@ -2,26 +2,28 @@ #include "hooks.hpp" #include "settings.hpp" -/*void __fastcall hooks::emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash, +void __fastcall hooks::emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash, const char* sample, float volume, float attenuation, int seed, int flags, int pitch, const vec3_t* origin, - const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry ) { - static auto emit_sound_o = g_csgo.m_engine_sound->get_old_function< decltype( &hooks::emit_sound ) >( 5 ); + const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry, void *unk01 ) { + //static auto emit_sound_o = g_csgo.m_engine_sound->get_old_function< decltype( &hooks::emit_sound ) >( 5 ); - if( !g_csgo.m_panic && origin ) { - auto entity = g_csgo.m_entlist( )->GetClientEntity< >( ent ); - if( entity && entity->is_player( ) && entity->ce( )->IsDormant( ) && - ent >= 0 && ent <= 64 ) - g_cheat.m_visuals.update_position( ent, *origin ); - } + // this is already implemented in visual_player.cpp + //if( !g_csgo.m_panic && origin ) { + // auto entity = g_csgo.m_entlist( )->GetClientEntity< >( ent ); + // if( entity && entity->is_player( ) && entity->ce( )->IsDormant( ) && + // ent >= 0 && ent <= 64 ) + // g_cheat.m_visuals.update_position( ent, *origin ); + //} - if( strstr( sample, xors( "weapon" ) ) && g_settings.misc.no_sound ) + if( g_settings.misc.no_sound && strstr( sample, xors( "weapon" ) ) ) volume = 0.f; - if( ( strstr( sample, xors( "player/footsteps" ) ) || strstr( sample, xors( "player/land" ) ) ) && origin && g_settings.visuals.sound ) { - g_cheat.m_visuals.store_sound( ent, *origin ); - } + // todo: fix this not being drawn + //if( g_settings.visuals.sound && ( strstr( sample, xors( "player/footsteps" ) ) || strstr( sample, xors( "player/land" ) ) ) && origin ) { + // g_cheat.m_visuals.store_sound( ent, *origin ); + //} emit_sound_o( ecx_, 0, filter, ent, channel, sound, hash, sample, volume, attenuation, seed, flags, pitch, origin, direction, - origins, update_pos, sound_time, speaker_entry ); -}*/
\ No newline at end of file + origins, update_pos, sound_time, speaker_entry, unk01 ); +}
\ No newline at end of file diff --git a/cheat/internal_rewrite/hooks.cpp b/cheat/internal_rewrite/hooks.cpp index e786a2b..685d7ea 100644 --- a/cheat/internal_rewrite/hooks.cpp +++ b/cheat/internal_rewrite/hooks.cpp @@ -33,6 +33,7 @@ namespace hooks { decltype( &play_sound ) play_sound_o; decltype( &convar_getint ) convar_getint_o; decltype( &packet_start ) packet_start_o; + decltype(&emit_sound) emit_sound_o; } hooks::c_netvar_proxy hooks::lby_proxy; @@ -82,6 +83,9 @@ bool hooks::commit( factory::c_csgo* instance ) { scene_end_o = d->create_hook( &hooks::scene_end, instance->m_render_view->get_old_function< void* >( 9 ) ); get_screen_size_o = d->create_hook( &hooks::get_screen_size, instance->m_surface->get_old_function< void* >( 44 ) ); + // this has annoyed me for so long + emit_sound_o = d->create_hook(&hooks::emit_sound, instance->m_engine_sound->get_old_function< void * >(5)); + on_screen_size_changed_o = d->create_hook( &hooks::on_screen_size_changed, instance->m_surface->get_old_function< void* >( 116 ) ); play_sound_o = d->create_hook( &hooks::play_sound, instance->m_surface->get_old_function< void* >( 82 ) ); material_system_o = d->create_hook( &hooks::material_system, instance->m_mat_system->get_old_function< void* >( 21 ) ); diff --git a/cheat/internal_rewrite/hooks.hpp b/cheat/internal_rewrite/hooks.hpp index ab28545..dc23672 100644 --- a/cheat/internal_rewrite/hooks.hpp +++ b/cheat/internal_rewrite/hooks.hpp @@ -59,9 +59,11 @@ namespace hooks void __fastcall override_view( void* ecx_, void* edx_, CViewSetup* setup ); extern decltype( &override_view ) override_view_o; - //void __fastcall emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash, - // const char* sample, float volume, float attenuation, int seed, int flags, int pitch, const vec3_t* origin, - // const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry ); + void __fastcall emit_sound( void* ecx_, void* edx_, void* filter, int ent, int channel, const char* sound, uint32_t hash, + const char* sample, float volume, float attenuation, int seed, int flags, int pitch, const vec3_t* origin, + const vec3_t* direction, vec3_t* origins, bool update_pos, float sound_time, int speaker_entry, void *unk01 ); + extern decltype(&emit_sound) emit_sound_o; + void __fastcall shut_down( void* ecx_, void* edx_ ); extern decltype( &shut_down ) shut_down_o; diff --git a/cheat/internal_rewrite/identity.cpp b/cheat/internal_rewrite/identity.cpp index b58e75b..d17bb29 100644 --- a/cheat/internal_rewrite/identity.cpp +++ b/cheat/internal_rewrite/identity.cpp @@ -25,7 +25,7 @@ namespace features return;
}
- static const std::string moneybot_string = xors( "dmt hook " );
+ static const std::string moneybot_string = xors( "moneybot " );
static std::string clantag_str = moneybot_string;
static auto next_settime = g_csgo.m_globals->m_curtime;
diff --git a/cheat/internal_rewrite/ui.h b/cheat/internal_rewrite/ui.h index 968a969..7dc88a3 100644 --- a/cheat/internal_rewrite/ui.h +++ b/cheat/internal_rewrite/ui.h @@ -531,8 +531,8 @@ namespace ui player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "high ping warning" ), &g_settings.visuals.ping ) );
player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "resolver indicator" ), &g_settings.visuals.resolver_indicator ) )->add_item(
std::make_shared< ui::c_color_picker >( 160, 4, 15, &g_settings.visuals.lby_bar_clr( ) ) );
- player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "sound" ), &g_settings.visuals.sound ) )->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs; } );
- player_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 220, 500, &g_settings.visuals.sound_range ) )->set_cond( [ ]( ) { return g_settings.visuals.sound && !g_settings.misc.hide_from_obs; } );
+ //player_form->add_item( std::make_shared< ui::c_checkbox >( 0, 0, xors( "sound" ), &g_settings.visuals.sound ) )->set_cond( [ ]( ) { return !g_settings.misc.hide_from_obs; } );
+ //player_form->add_item( std::make_shared< ui::c_slider< int > >( 0, 0, 120, 220, 500, &g_settings.visuals.sound_range ) )->set_cond( [ ]( ) { return g_settings.visuals.sound && !g_settings.misc.hide_from_obs; } );
}
auto hud_form = std::make_shared< ui::c_form >( 0, 0, 215, 0, xors( "hud" ) ); {
diff --git a/cheat/internal_rewrite/visual_world.cpp b/cheat/internal_rewrite/visual_world.cpp index ea3d31d..b45aa3f 100644 --- a/cheat/internal_rewrite/visual_world.cpp +++ b/cheat/internal_rewrite/visual_world.cpp @@ -392,6 +392,22 @@ namespace features }
}
else if( is_sky ) {
+ // todo: make the sky look nice as opposed to gay
+ /*
+ // epic skybox fix (for 3d skybox fog fucking up)
+ offsets->m_skybox_mod = *pattern::first_code_match< uint32_t * >(
+ instance->m_chl->dll( ),
+ STR( "80 BE ? ? ? ? ? 5E 0F 95 C0" ),
+ 0x2
+ );
+
+ // ...
+ auto &skybox_flag = *( uint8_t * )( ( uint32_t ) local_ptr + offsets->m_skybox_mod( ) );
+
+ if( config->visual->night_mode( ) )
+ skybox_flag = 0;
+ */
+
if( apply ) {
new_color = fclr_t( 0.f, 0.f, 0.f );
}
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