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Diffstat (limited to 'csgo-loader/csgo-server/Networking/WebSocket.cpp')
-rw-r--r--csgo-loader/csgo-server/Networking/WebSocket.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/csgo-loader/csgo-server/Networking/WebSocket.cpp b/csgo-loader/csgo-server/Networking/WebSocket.cpp
index 755e89b..2c42001 100644
--- a/csgo-loader/csgo-server/Networking/WebSocket.cpp
+++ b/csgo-loader/csgo-server/Networking/WebSocket.cpp
@@ -1,8 +1,10 @@
#include <Networking/WebSocket.hpp>
-namespace Networking {
+namespace Networking
+{
// Initialises a basic HTTP socket.
- bool WebSocket::Start(const char *Address, const char *Username, const char *Password) {
+ bool WebSocket::Start(const char *Address, const char *Username, const char *Password)
+ {
m_Internet = InternetOpenA("none", INTERNET_OPEN_TYPE_PRECONFIG, 0, 0, 0);
if(!m_Internet)
@@ -17,21 +19,25 @@ namespace Networking {
}
// Receives a response from a request.
- ByteArray WebSocket::Request(const char *File, const char *Header, ByteArray &Data) {
+ ByteArray WebSocket::Request(const char *File, const char *Header, ByteArray &Data)
+ {
ByteArray Response;
InternetHandle WebRequest = HttpOpenRequestA(m_Address, "POST", File, 0, 0, 0, INTERNET_FLAG_SECURE | INTERNET_FLAG_KEEP_CONNECTION, 0);
// Make connection request.
bool Sent = HttpSendRequestA(WebRequest, Header, (DWORD)strlen(Header), Data.data(), (DWORD)Data.size());
- if(Sent) {
+ if(Sent)
+ {
DWORD ReceivedSize{};
uint8_t *Block = (uint8_t *)malloc(4096);
// Read response.
- while(InternetReadFile(WebRequest, Block, 4096, &ReceivedSize)) {
- for(size_t n{}; n < std::min< int >(4096, ReceivedSize); ++n) {
+ while(InternetReadFile(WebRequest, Block, 4096, &ReceivedSize))
+ {
+ for(size_t n{}; n < std::min< int >(4096, ReceivedSize); ++n)
+ {
Response.push_back(Block[n]);
}
}