From b48ce5a80d059d802d1ef3a872731df45ee57c9d Mon Sep 17 00:00:00 2001 From: Unknown Date: Fri, 12 Oct 2018 16:51:55 +0100 Subject: another fix --- internal_rewrite/begin_lock.cpp | 12 ++++++++---- internal_rewrite/update_clientside_animation.cpp | 2 +- 2 files changed, 9 insertions(+), 5 deletions(-) diff --git a/internal_rewrite/begin_lock.cpp b/internal_rewrite/begin_lock.cpp index 5d92fec..71b1ef1 100644 --- a/internal_rewrite/begin_lock.cpp +++ b/internal_rewrite/begin_lock.cpp @@ -15,16 +15,19 @@ void __fastcall hooks::begin_lock( void* ecx, void* edx ) { // THIS IS PROLLY NO g_ctx.m_stage = FRAME_NET_UPDATE_POSTDATAUPDATE_START; g_cheat.m_visuals.world_modulate( ); - if ( g_settings.rage.anti_aim && g_ctx.run_frame( ) ) { + + + /* + if( g_settings.rage.anti_aim && g_ctx.run_frame( ) ) { static float last_time = 0.f; - if ( last_time != g_ctx.m_local->get_animstate( )->m_flLastClientSideAnimationUpdateTime ) { + if( last_time != g_ctx.m_local->get_animstate( )->m_flLastClientSideAnimationUpdateTime ) { auto& anims = g_ctx.m_local->get_animdata( ).m_animlayers; - for ( size_t i{ }; i < 13; ++i ) { + for( size_t i{ }; i < 13; ++i ) { auto& layer = g_ctx.m_local->m_AnimOverlay( ).GetElements( )[ i ]; - if ( layer.m_flWeight != anims.at( i ).m_flWeight || layer.m_flCycle != anims.at( i ).m_flCycle ) { + if( layer.m_flWeight != anims.at( i ).m_flWeight || layer.m_flCycle != anims.at( i ).m_flCycle ) { memcpy( &g_ctx.m_local->get_animdata( ).m_animlayers, g_ctx.m_local->m_AnimOverlay( ).GetElements( ), sizeof( C_AnimationLayer ) * 13 ); @@ -35,6 +38,7 @@ void __fastcall hooks::begin_lock( void* ecx, void* edx ) { // THIS IS PROLLY NO } } } + */ //g_con->game_console_print( "net postdataupdate start\n" ); diff --git a/internal_rewrite/update_clientside_animation.cpp b/internal_rewrite/update_clientside_animation.cpp index 69f8607..a1007fe 100644 --- a/internal_rewrite/update_clientside_animation.cpp +++ b/internal_rewrite/update_clientside_animation.cpp @@ -32,7 +32,7 @@ void __fastcall hooks::update_clientside_animation( void* ecx_, void* edx_ ) { old_func( ecx_, edx_ ); if( !first_update ) { - g_ctx.m_local->restore_anim_data( true ); + //g_ctx.m_local->restore_anim_data( true ); ent->set_abs_angles( vec3_t( 0, ent->get_animstate( )->m_flGoalFeetYaw, 0 ) ); bool backup = ent->get_animstate( )->m_bOnGround; -- cgit v1.2.3