From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/gmod/CUtlVector.hpp | 47 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 cheat/gmod/CUtlVector.hpp (limited to 'cheat/gmod/CUtlVector.hpp') diff --git a/cheat/gmod/CUtlVector.hpp b/cheat/gmod/CUtlVector.hpp new file mode 100644 index 0000000..a212270 --- /dev/null +++ b/cheat/gmod/CUtlVector.hpp @@ -0,0 +1,47 @@ +#pragma once + +template +class CUtlMemory { +public: + T* GetBuffer( void ) { + return m_pMemory; + } + + int GetAllocationCount( void ) { + return m_nAllocationCount; + } + + int GetGrowSize( void ) { + return m_nGrowSize; + } + + T* OffsetBufferByIndex( size_t index ) { + return m_pMemory + index; + } + +private: + T* m_pMemory; + int m_nAllocationCount; + int m_nGrowSize; +}; + +template > +class CUtlVector { +public: + Allocator GetMemory( void ) { + return m_Memory; + } + + int GetSize( void ) { + return m_Size; + } + + T* GetElements( void ) { + return m_pElements; + } + +private: + Allocator m_Memory; + int m_Size; + T* m_pElements; +}; \ No newline at end of file -- cgit v1.2.3