From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/gmod/base_cheat.hpp | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 cheat/gmod/base_cheat.hpp (limited to 'cheat/gmod/base_cheat.hpp') diff --git a/cheat/gmod/base_cheat.hpp b/cheat/gmod/base_cheat.hpp new file mode 100644 index 0000000..b842f98 --- /dev/null +++ b/cheat/gmod/base_cheat.hpp @@ -0,0 +1,41 @@ +#pragma once +#include "util.hpp" +#include "movement.hpp" +#include "prediction.hpp" +#include "playerlist.hpp" +// #include "legitbot.hpp" +// #include "chams.hpp" +// #include "autowall.hpp" +#include "aimbot.hpp" +// #include "identity.hpp" +#include "lag_mgr.hpp" +#include "visual.hpp" +#include "extra.hpp" +// #include "movement_recorder.hpp" +// #include "player_manager.hpp" +// #include "skins.hpp" + +NAMESPACE_REGION( features ) + +class c_base_cheat { +public: + //have your cheat classes in here + c_movement m_movement; + c_prediction m_prediction; + c_player_list m_playerlist; + //c_legitbot m_legitbot; + //c_autowall m_autowall; + c_aimbot m_aimbot; + //c_identity m_identity; + //c_chams m_chams; + c_lagmgr m_lagmgr; + c_extra m_extra; + //c_skins m_skins; + c_visuals m_visuals; + //c_move_recorder m_move_rec; + //c_player_manager m_player_mgr; +}; + +END_REGION + +extern features::c_base_cheat g_cheat; \ No newline at end of file -- cgit v1.2.3