From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/gmod/gmod.vcxproj | 369 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 369 insertions(+) create mode 100644 cheat/gmod/gmod.vcxproj (limited to 'cheat/gmod/gmod.vcxproj') diff --git a/cheat/gmod/gmod.vcxproj b/cheat/gmod/gmod.vcxproj new file mode 100644 index 0000000..e20139f --- /dev/null +++ b/cheat/gmod/gmod.vcxproj @@ -0,0 +1,369 @@ + + + + + Debug + Win32 + + + pHit + Win32 + + + pHit + x64 + + + Release + Win32 + + + Debug + x64 + + + Release + x64 + + + optimize_test + Win32 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + 15.0 + {82E7C50B-01E3-4D65-AECC-196E9494DFF4} + gmod + 10.0.17763.0 + + + DynamicLibrary + true + v141 + MultiByte + + + + DynamicLibrary + true + v141 + MultiByte + + + DynamicLibrary + false + v141 + true + MultiByte + + + DynamicLibrary + false + v141 + true + MultiByte + + + Application + true + v141 + MultiByte + + + Application + false + v141 + true + MultiByte + + + Application + false + v141 + true + MultiByte + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) + $(SolutionDir)\bin + + + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) + $(SolutionDir)bin + + + $(SolutionDir)bin + false + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) + + + $(SolutionDir)bin + false + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath) + C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath) + + + + Level2 + Full + true + /std:c++latest /Zc:threadSafeInit- %(AdditionalOptions) + _WINDLL;%(PreprocessorDefinitions);_CRT_SECURE_NO_WARNINGS;_DEBUG;_SILENCE_ALL_CXX17_DEPRECATION_WARNINGS + true + false + Default + AnySuitable + true + StreamingSIMDExtensions2 + Fast + true + MultiThreadedDLL + _DEBUG + NotUsing + precompiled.hpp + + + false + /FAs %(AdditionalOptions) + DebugFastLink + false + false + + + + + Level3 + MaxSpeed + true + true + true + true + stdcpplatest + _CRT_SECURE_NO_WARNINGS;_WINDLL;%(PreprocessorDefinitions) + + + true + true + + + + + Level3 + MaxSpeed + true + true + true + true + stdcpplatest + _CRT_SECURE_NO_WARNINGS;_WINDLL;%(PreprocessorDefinitions) + + + true + true + + + + + Level3 + Disabled + true + false + stdcpplatest + _CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions) + EditAndContinue + true + + + DebugFastLink + + + + + Level3 + Disabled + true + true + + + + + Level3 + MaxSpeed + true + true + true + true + + + true + true + + + + + Level3 + MaxSpeed + true + true + true + true + + + true + true + + + + + + \ No newline at end of file -- cgit v1.2.3