From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/gmod/render_view.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 cheat/gmod/render_view.cpp (limited to 'cheat/gmod/render_view.cpp') diff --git a/cheat/gmod/render_view.cpp b/cheat/gmod/render_view.cpp new file mode 100644 index 0000000..c68a244 --- /dev/null +++ b/cheat/gmod/render_view.cpp @@ -0,0 +1,10 @@ +#include "hooks.hpp" +#include "base_cheat.hpp" + +void __fastcall hooks::render_view( void* ecx, void* edx, CViewSetup& view, int clear_flags, int what_to_draw ) { + static auto render_view_o = g_gmod.m_view_render->get_old_function< decltype( &hooks::render_view ) >( 6 ); + if( g_gmod.m_panic ) return render_view_o( ecx, edx, view, clear_flags, what_to_draw ); + + render_view_o( ecx, edx, view, clear_flags, what_to_draw ); + g_cheat.m_visuals.store_data( ); +} \ No newline at end of file -- cgit v1.2.3