From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/gmod/ui_color_picker.h | 201 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 201 insertions(+) create mode 100644 cheat/gmod/ui_color_picker.h (limited to 'cheat/gmod/ui_color_picker.h') diff --git a/cheat/gmod/ui_color_picker.h b/cheat/gmod/ui_color_picker.h new file mode 100644 index 0000000..2711d29 --- /dev/null +++ b/cheat/gmod/ui_color_picker.h @@ -0,0 +1,201 @@ +#pragma once + +#include "ui_base_item.h" +#include "d3d.hpp" + +namespace ui +{ + class c_color_picker : public base_item { + static constexpr int BOX_WIDTH = 106; + static constexpr int BOX_HEIGHT = 125; + public: + c_color_picker( int x, int y, int w, const char* name, clr_t* setting ) : + base_item( x, y, w, 4, name ), m_setting( setting ), + m_has_text( true ) { } + + c_color_picker( int x, int y, int w, clr_t* setting ) : + base_item( x, y, w, 8, xors( "COLOR_PICKER" ) ), m_setting( setting ), + m_has_text( false ) { } + + virtual bool is_hovered( ) override { + if ( m_disabled ) return false; + + int x = get_relative_x( ); + int y = get_relative_y( ); + + int cursor_x, cursor_y; + ui_get_cursor_pos( cursor_x, cursor_y ); + + if ( m_has_text ) y += 12; + + if ( !m_active ) { + return cursor_x >= x && cursor_x <= x + m_width + && cursor_y >= y && cursor_y <= y + m_height; + } + + return cursor_x >= x && cursor_x <= x + BOX_WIDTH + 23 + && cursor_y >= y && cursor_y <= y + BOX_HEIGHT + 2; + } + + virtual int get_total_height( ) const override { + return m_has_text ? ( m_height + 12 ) : m_height; + } + + void input( ) { + bool active_backup = m_active; + bool active_changed = false; + + if ( is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + if ( !m_active ) { + m_mouse_held = true; + } + + m_active = true; + } + else if ( m_active && !is_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + m_active = false; + } + else { + m_mouse_held = false; + } + + active_changed = active_backup != m_active; + if ( active_changed ) { + set_disabled_callbacks( m_active ); + } + + m_hue = m_setting->hue( ); + if ( m_hue > 1.0f ) { + m_hue -= 359.f; + } + + m_saturation = m_setting->saturation( ); + m_brightness = m_setting->brightness( ) / 255.f; + m_alpha = m_setting->a( ); + } + + void output( ) { + *m_setting = clr_t::from_hsb( m_hue, m_saturation, m_brightness ); + m_setting->a( ) = m_alpha; + } + + virtual void render( ) override { + int x = get_relative_x( ); + int y = get_relative_y( ); + + if ( m_has_text ) { + ui_draw_string( x + 2, y, false, ui_get_text_col( ), m_text ); + y += 12; + } + + input( ); + + if ( m_active ) { + RECT old_rect; + g_d3d.get_device( )->GetScissorRect( &old_rect ); + + RECT new_rect{ + x - 1, y - 1, + x + BOX_WIDTH + 22, + y + BOX_HEIGHT + 2 + }; + + g_d3d.get_device( )->SetScissorRect( &new_rect ); + + int mouse_x, mouse_y; + ui_get_cursor_pos( mouse_x, mouse_y ); + + clr_t bg_col( 0, 0, 0, 90 ); + ui_draw_rect( x, y, BOX_WIDTH + 20, BOX_HEIGHT, bg_col ); + ui_draw_outlined_rect( x - 1, y - 1, BOX_WIDTH + 22, BOX_HEIGHT + 2, ui_get_accent_col( ) ); + + for ( int i{ }; i < 100; i += 3 ) { + for ( int i2{ }; i2 < 100; i2 += 3 ) { + ui_draw_rect( x + i + 1, y + i2 + 1, 3, 3, + clr_t::from_hsb( m_hue, float( i2 ) * 0.01f, float( i ) * 0.01f ) ); + } + } + + if ( g_input.is_key_pressed( KEYS_MOUSE1 ) && !m_mouse_held + && mouse_x > x && mouse_x <= x + 100 + && mouse_y > y && mouse_y <= y + 100 ) { + + int mouse_x_c = std::clamp( mouse_x, x, x + 100 ); + int mouse_y_c = std::clamp( mouse_y, y, y + 100 ); + + int delta_y = std::clamp( mouse_y_c - y, 0, 100 ); + int delta_x = std::clamp( mouse_x_c - x, 0, 100 ); + + m_saturation = float( delta_y ) * 0.01f; + m_brightness = float( delta_x ) * 0.01f; + } + + auto is_hue_slider_hovered = [&]( ) -> bool { + return mouse_x > x + 110 && mouse_x < x + 122 + && mouse_y > y && mouse_y < y + 100; + }; + + auto draw_slider_hue = [&]( ) { + for ( int i{ }; i < 100; ++i ) { + auto cur_col = clr_t::from_hsb( float( i ) * 0.01f, m_saturation, m_brightness ); + + ui_draw_rect( x + 110, y + i + 1, 12, 2, cur_col ); + } + + ui_draw_outlined_rect( x + 109, y + int( m_hue * 100.f ) + 1, 14, 3, + is_hue_slider_hovered( ) ? ui_get_text_col( ) : ui_get_disabled_col( ) ); + }; + + auto is_alpha_slider_hovered = [&]( ) -> bool { + return mouse_x > x + 1 && mouse_x < x + 122 + && mouse_y > y + 110 && mouse_y < y + 124; + }; + + auto draw_slider_alpha = [&]( ) { + for ( int i{ 121 }; i >= 0; --i ) { + auto col = *m_setting; + col.a( ) = ( int )( float( i ) * 255.f / 121.f ); + + ui_draw_rect( x + i + 1, y + 110, 1, 12, col ); + } + + int a_pos = ( int )( float( m_alpha ) * 121.f / 255.f ); + ui_draw_outlined_rect( x + 1 + a_pos, y + 109, 3, 14, + is_alpha_slider_hovered( ) ? ui_get_text_col( ) : ui_get_disabled_col( ) ); + }; + + draw_slider_hue( ); + if ( is_hue_slider_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + int delta = std::clamp( mouse_y - y, 0, 100 ); + m_hue = float( delta ) * 0.01f; + } + + draw_slider_alpha( ); + if ( is_alpha_slider_hovered( ) && g_input.is_key_pressed( KEYS_MOUSE1 ) ) { + int delta = std::clamp( mouse_x - x, 0, 121 ); + m_alpha = ( int )( float( delta ) * 255.f / 121.f ); + } + + output( ); + + g_d3d.get_device( )->SetScissorRect( &old_rect ); + } + else { + if ( is_hovered( ) ) { + ui_draw_rect( x - 1, y - 1, m_width + 2, m_height + 2, ui_get_text_col( ) ); + } + ui_draw_rect( x, y, m_width, m_height, *m_setting ); + } + } + + protected: + clr_t* m_setting = nullptr; + bool m_active = false; + bool m_mouse_held = false; + float m_saturation = 1.0f; + float m_brightness = 1.0f; + float m_hue = 0.f; + uint8_t m_alpha = 255; + bool m_has_text = false; + }; +} \ No newline at end of file -- cgit v1.2.3