From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/internal_rewrite/CHLClient.hpp | 83 ++++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 cheat/internal_rewrite/CHLClient.hpp (limited to 'cheat/internal_rewrite/CHLClient.hpp') diff --git a/cheat/internal_rewrite/CHLClient.hpp b/cheat/internal_rewrite/CHLClient.hpp new file mode 100644 index 0000000..94d209f --- /dev/null +++ b/cheat/internal_rewrite/CHLClient.hpp @@ -0,0 +1,83 @@ +#pragma once +#include "util.hpp" +#include "IClientEntityList.hpp" +#include "ClientClass.hpp" +#include "color.hpp" + +enum ClientFrameStage_t { + FRAME_UNDEFINED = -1, + FRAME_START, + FRAME_NET_UPDATE_START, + FRAME_NET_UPDATE_POSTDATAUPDATE_START, + FRAME_NET_UPDATE_POSTDATAUPDATE_END, + FRAME_NET_UPDATE_END, + FRAME_RENDER_START, + FRAME_RENDER_END +}; + +struct GlowObject_t { + IClientEntity* m_pEntity; + fclr_t color; + char junk0[ 8 ]; + float m_flBloomAmount; + char junk1[ 4 ]; + bool m_bRenderWhenOccluded; + bool m_bRenderWhenUnoccluded; + bool m_bFullBloom; + char junk2[ 14 ]; +}; + +struct GlowObjectManager_t { + GlowObject_t* DataPtr; //0000 + unsigned int Max; //0004 + unsigned int unk02; //0008 + unsigned int Count; //000C + unsigned int DataPtrBack; //0010 + int m_nFirstFreeSlot; //0014 + unsigned int unk1; //0018 + unsigned int unk2; //001C + unsigned int unk3; //0020 + unsigned int unk4; //0024 + unsigned int unk5; //0028 +}; + +class IBaseClientDLL +{ +public: + ClientClass* GetAllClasses( ) { + using fn = ClientClass*( __thiscall* )( void* ); + return util::get_vfunc< fn >( this, 8 )( this ); + } + + /* + DONTCARE + void SetCrosshairAngle( Vector& angle ) + { + typedef void( __thiscall* SetCrosshairAngleFn )( void*, Vector& ); + CallVFunction( this, 29 )( this, angle ); + } + + void HudProcessInput( bool enable ) + { + using fn = void( __thiscall* )( void*, bool ); + CallVFunction( this, 10 )( this, enable ); + } + + void HudUpdate( bool enable ) + { + using fn = void( __thiscall* )( void*, bool ); + CallVFunction( this, 11 )( this, enable ); + } + + void IN_ActivateMouse( ) + { + using fn = void( __thiscall* )( void* ); + CallVFunction( this, 15 )( this ); + } + + void IN_DeactivateMouse( ) + { + using fn = void( __thiscall* )( void* ); + CallVFunction( this, 16 )( this ); + }*/ +}; \ No newline at end of file -- cgit v1.2.3