From dd9bbd12ef353f270d95ba733e1ef465d15d2b44 Mon Sep 17 00:00:00 2001 From: navewindre Date: Sun, 9 Dec 2018 17:12:07 +0100 Subject: hack works now please go fix rest --- cheat/internal_rewrite/ClientClass.hpp | 530 +++++++++++++++++---------------- 1 file changed, 276 insertions(+), 254 deletions(-) (limited to 'cheat/internal_rewrite/ClientClass.hpp') diff --git a/cheat/internal_rewrite/ClientClass.hpp b/cheat/internal_rewrite/ClientClass.hpp index fc1f140..d62ec55 100644 --- a/cheat/internal_rewrite/ClientClass.hpp +++ b/cheat/internal_rewrite/ClientClass.hpp @@ -2,260 +2,282 @@ #include "Valve/dt_common.h" #include "Valve/dt_recv.h" -enum ClassId_t { - CAI_BaseNPC, - CAK47, - CBaseAnimating, - CBaseAnimatingOverlay, - CBaseAttributableItem, - CBaseButton, - CBaseCombatCharacter, - CBaseCombatWeapon, - CBaseCSGrenade, - CBaseCSGrenadeProjectile, - CBaseDoor, - CBaseEntity_, - CBaseFlex, - CBaseGrenade, - CBaseParticleEntity, - CBasePlayer, - CBasePropDoor, - CBaseTeamObjectiveResource, - CBaseTempEntity, - CBaseToggle, - CBaseTrigger, - CBaseViewModel, - CBaseVPhysicsTrigger, - CBaseWeaponWorldModel, - CBeam, - CBeamSpotlight, - CBoneFollower, - CBreakableProp, - CBreakableSurface, - CC4, - CCascadeLight, - CChicken, - CColorCorrection, - CColorCorrectionVolume, - CCSGameRulesProxy, - CCSPlayer, - CCSPlayerResource, - CCSRagdoll, - CCSTeam, - CDEagle, - CDecoyGrenade, - CDecoyProjectile, - CDynamicLight, - CDynamicProp, - CEconEntity, - CEconWearable, - CEmbers, - CEntityDissolve, - CEntityFlame, - CEntityFreezing, - CEntityParticleTrail, - CEnvAmbientLight, - CEnvDetailController, - CEnvDOFController, - CEnvParticleScript, - CEnvProjectedTexture, - CEnvQuadraticBeam, - CEnvScreenEffect, - CEnvScreenOverlay, - CEnvTonemapController, - CEnvWind, - CFEPlayerDecal, - CFireCrackerBlast, - CFireSmoke, - CFireTrail, - CFish, - CFlashbang, - CFogController, - CFootstepControl, - CFunc_Dust, - CFunc_LOD, - CFuncAreaPortalWindow, - CFuncBrush, - CFuncConveyor, - CFuncLadder, - CFuncMonitor, - CFuncMoveLinear, - CFuncOccluder, - CFuncReflectiveGlass, - CFuncRotating, - CFuncSmokeVolume, - CFuncTrackTrain, - CGameRulesProxy, - CHandleTest, - CHEGrenade, - CHostage, - CHostageCarriableProp, - CIncendiaryGrenade, - CInferno, - CInfoLadderDismount, - CInfoOverlayAccessor, - CItem_Healthshot, - CItemDogtags, - CKnife, - CKnifeGG, - CLightGlow, - CMaterialModifyControl, - CMolotovGrenade, - CMolotovProjectile, - CMovieDisplay, - CParticleFire, - CParticlePerformanceMonitor, - CParticleSystem, - CPhysBox, - CPhysBoxMultiplayer, - CPhysicsProp, - CPhysicsPropMultiplayer, - CPhysMagnet, - CPlantedC4, - CPlasma, - CPlayerResource, - CPointCamera, - CPointCommentaryNode, - CPointWorldText, - CPoseController, - CPostProcessController, - CPrecipitation, - CPrecipitationBlocker, - CPredictedViewModel, - CProp_Hallucination, - CPropDoorRotating, - CPropJeep, - CPropVehicleDriveable, - CRagdollManager, - CRagdollProp, - CRagdollPropAttached, - CRopeKeyframe, - CSCAR17, - CSceneEntity, - CSensorGrenade, - CSensorGrenadeProjectile, - CShadowControl, - CSlideshowDisplay, - CSmokeGrenade, - CSmokeGrenadeProjectile, - CSmokeStack, - CSpatialEntity, - CSpotlightEnd, - CSprite, - CSpriteOriented, - CSpriteTrail, - CStatueProp, - CSteamJet, - CSun, - CSunlightShadowControl, - CTeam, - CTeamplayRoundBasedRulesProxy, - CTEArmorRicochet, - CTEBaseBeam, - CTEBeamEntPoint, - CTEBeamEnts, - CTEBeamFollow, - CTEBeamLaser, - CTEBeamPoints, - CTEBeamRing, - CTEBeamRingPoint, - CTEBeamSpline, - CTEBloodSprite, - CTEBloodStream, - CTEBreakModel, - CTEBSPDecal, - CTEBubbles, - CTEBubbleTrail, - CTEClientProjectile, - CTEDecal, - CTEDust, - CTEDynamicLight, - CTEEffectDispatch, - CTEEnergySplash, - CTEExplosion, - CTEFireBullets, - CTEFizz, - CTEFootprintDecal, - CTEFoundryHelpers, - CTEGaussExplosion, - CTEGlowSprite, - CTEImpact, - CTEKillPlayerAttachments, - CTELargeFunnel, - CTEMetalSparks, - CTEMuzzleFlash, - CTEParticleSystem, - CTEPhysicsProp, - CTEPlantBomb, - CTEPlayerAnimEvent, - CTEPlayerDecal, - CTEProjectedDecal, - CTERadioIcon, - CTEShatterSurface, - CTEShowLine, - CTesla, - CTESmoke, - CTESparks, - CTESprite, - CTESpriteSpray, - CTest_ProxyToggle_Networkable, - CTestTraceline, - CTEWorldDecal, - CTriggerPlayerMovement, - CTriggerSoundOperator, - CVGuiScreen, - CVoteController, - CWaterBullet, - CWaterLODControl, - CWeaponAug, - CWeaponAWP, - CWeaponBaseItem, - CWeaponBizon, - CWeaponCSBase, - CWeaponCSBaseGun, - CWeaponCycler, - CWeaponElite, - CWeaponFamas, - CWeaponFiveSeven, - CWeaponG3SG1, - CWeaponGalil, - CWeaponGalilAR, - CWeaponGlock, - CWeaponHKP2000, - CWeaponM249, - CWeaponM3, - CWeaponM4A1, - CWeaponMAC10, - CWeaponMag7, - CWeaponMP5Navy, - CWeaponMP7, - CWeaponMP9, - CWeaponNegev, - CWeaponNOVA, - CWeaponP228, - CWeaponP250, - CWeaponP90, - CWeaponSawedoff, - CWeaponSCAR20, - CWeaponScout, - CWeaponSG550, - CWeaponSG552, - CWeaponSG556, - CWeaponSSG08, - CWeaponTaser, - CWeaponTec9, - CWeaponTMP, - CWeaponUMP45, - CWeaponUSP, - CWeaponXM1014, - CWorld, - DustTrail, - MovieExplosion, - ParticleSmokeGrenade, - RocketTrail, - SmokeTrail, - SporeExplosion, - SporeTrail, +enum ClassID_t { + CAI_BaseNPC = 0, + CAK47, + CBaseAnimating, + CBaseAnimatingOverlay, + CBaseAttributableItem, + CBaseButton, + CBaseCombatCharacter, + CBaseCombatWeapon, + CBaseCSGrenade, + CBaseCSGrenadeProjectile, + CBaseDoor, + CBaseEntity, + CBaseFlex, + CBaseGrenade, + CBaseParticleEntity, + CBasePlayer, + CBasePropDoor, + CBaseTeamObjectiveResource, + CBaseTempEntity, + CBaseToggle, + CBaseTrigger, + CBaseViewModel, + CBaseVPhysicsTrigger, + CBaseWeaponWorldModel, + CBeam, + CBeamSpotlight, + CBoneFollower, + CBRC4Target, + CBreachCharge, + CBreachChargeProjectile, + CBreakableProp, + CBreakableSurface, + CC4, + CCascadeLight, + CChicken, + CColorCorrection, + CColorCorrectionVolume, + CCSGameRulesProxy, + CCSPlayer, + CCSPlayerResource, + CCSRagdoll, + CCSTeam, + CDangerZone, + CDangerZoneController, + CDEagle, + CDecoyGrenade, + CDecoyProjectile, + CDrone, + CDronegun, + CDynamicLight, + CDynamicProp, + CEconEntity, + CEconWearable, + CEmbers, + CEntityDissolve, + CEntityFlame, + CEntityFreezing, + CEntityParticleTrail, + CEnvAmbientLight, + CEnvDetailController, + CEnvDOFController, + CEnvGasCanister, + CEnvParticleScript, + CEnvProjectedTexture, + CEnvQuadraticBeam, + CEnvScreenEffect, + CEnvScreenOverlay, + CEnvTonemapController, + CEnvWind, + CFEPlayerDecal, + CFireCrackerBlast, + CFireSmoke, + CFireTrail, + CFish, + CFists, + CFlashbang, + CFogController, + CFootstepControl, + CFunc_Dust, + CFunc_LOD, + CFuncAreaPortalWindow, + CFuncBrush, + CFuncConveyor, + CFuncLadder, + CFuncMonitor, + CFuncMoveLinear, + CFuncOccluder, + CFuncReflectiveGlass, + CFuncRotating, + CFuncSmokeVolume, + CFuncTrackTrain, + CGameRulesProxy, + CGrassBurn, + CHandleTest, + CHEGrenade, + CHostage, + CHostageCarriableProp, + CIncendiaryGrenade, + CInferno, + CInfoLadderDismount, + CInfoMapRegion, + CInfoOverlayAccessor, + CItem_Healthshot, + CItemCash, + CItemDogtags, + CKnife, + CKnifeGG, + CLightGlow, + CMaterialModifyControl, + CMelee, + CMolotovGrenade, + CMolotovProjectile, + CMovieDisplay, + CParadropChopper, + CParticleFire, + CParticlePerformanceMonitor, + CParticleSystem, + CPhysBox, + CPhysBoxMultiplayer, + CPhysicsProp, + CPhysicsPropMultiplayer, + CPhysMagnet, + CPhysPropAmmoBox, + CPhysPropLootCrate, + CPhysPropRadarJammer, + CPhysPropWeaponUpgrade, + CPlantedC4, + CPlasma, + CPlayerResource, + CPointCamera, + CPointCommentaryNode, + CPointWorldText, + CPoseController, + CPostProcessController, + CPrecipitation, + CPrecipitationBlocker, + CPredictedViewModel, + CProp_Hallucination, + CPropCounter, + CPropDoorRotating, + CPropJeep, + CPropVehicleDriveable, + CRagdollManager, + CRagdollProp, + CRagdollPropAttached, + CRopeKeyframe, + CSCAR17, + CSceneEntity, + CSensorGrenade, + CSensorGrenadeProjectile, + CShadowControl, + CSlideshowDisplay, + CSmokeGrenade, + CSmokeGrenadeProjectile, + CSmokeStack, + CSpatialEntity, + CSpotlightEnd, + CSprite, + CSpriteOriented, + CSpriteTrail, + CStatueProp, + CSteamJet, + CSun, + CSunlightShadowControl, + CSurvivalSpawnChopper, + CTablet, + CTeam, + CTeamplayRoundBasedRulesProxy, + CTEArmorRicochet, + CTEBaseBeam, + CTEBeamEntPoint, + CTEBeamEnts, + CTEBeamFollow, + CTEBeamLaser, + CTEBeamPoints, + CTEBeamRing, + CTEBeamRingPoint, + CTEBeamSpline, + CTEBloodSprite, + CTEBloodStream, + CTEBreakModel, + CTEBSPDecal, + CTEBubbles, + CTEBubbleTrail, + CTEClientProjectile, + CTEDecal, + CTEDust, + CTEDynamicLight, + CTEEffectDispatch, + CTEEnergySplash, + CTEExplosion, + CTEFireBullets, + CTEFizz, + CTEFootprintDecal, + CTEFoundryHelpers, + CTEGaussExplosion, + CTEGlowSprite, + CTEImpact, + CTEKillPlayerAttachments, + CTELargeFunnel, + CTEMetalSparks, + CTEMuzzleFlash, + CTEParticleSystem, + CTEPhysicsProp, + CTEPlantBomb, + CTEPlayerAnimEvent, + CTEPlayerDecal, + CTEProjectedDecal, + CTERadioIcon, + CTEShatterSurface, + CTEShowLine, + CTesla, + CTESmoke, + CTESparks, + CTESprite, + CTESpriteSpray, + CTest_ProxyToggle_Networkable, + CTestTraceline, + CTEWorldDecal, + CTriggerPlayerMovement, + CTriggerSoundOperator, + CVGuiScreen, + CVoteController, + CWaterBullet, + CWaterLODControl, + CWeaponAug, + CWeaponAWP, + CWeaponBaseItem, + CWeaponBizon, + CWeaponCSBase, + CWeaponCSBaseGun, + CWeaponCycler, + CWeaponElite, + CWeaponFamas, + CWeaponFiveSeven, + CWeaponG3SG1, + CWeaponGalil, + CWeaponGalilAR, + CWeaponGlock, + CWeaponHKP2000, + CWeaponM249, + CWeaponM3, + CWeaponM4A1, + CWeaponMAC10, + CWeaponMag7, + CWeaponMP5Navy, + CWeaponMP7, + CWeaponMP9, + CWeaponNegev, + CWeaponNOVA, + CWeaponP228, + CWeaponP250, + CWeaponP90, + CWeaponSawedoff, + CWeaponSCAR20, + CWeaponScout, + CWeaponSG550, + CWeaponSG552, + CWeaponSG556, + CWeaponSSG08, + CWeaponTaser, + CWeaponTec9, + CWeaponTMP, + CWeaponUMP45, + CWeaponUSP, + CWeaponXM1014, + CWorld, + CWorldVguiText, + DustTrail, + MovieExplosion, + ParticleSmokeGrenade, + RocketTrail, + SmokeTrail, + SporeExplosion, + SporeTrail, }; class ClientClass { -- cgit v1.2.3