From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/internal_rewrite/lag_mgr.hpp | 65 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 cheat/internal_rewrite/lag_mgr.hpp (limited to 'cheat/internal_rewrite/lag_mgr.hpp') diff --git a/cheat/internal_rewrite/lag_mgr.hpp b/cheat/internal_rewrite/lag_mgr.hpp new file mode 100644 index 0000000..d495210 --- /dev/null +++ b/cheat/internal_rewrite/lag_mgr.hpp @@ -0,0 +1,65 @@ +#pragma once +#include "sdk.hpp" +#include "settings.hpp" +#include "console.hpp" + +namespace features +{ + class c_lagmgr { + public: + void operator()( user_cmd_t* cmd, byte* sendpacket ) { + if( !sendpacket ) return; + if( !cmd ) return; + + m_cmd = cmd; + m_sendpacket = sendpacket; + + if( g_settings.rage.anti_aim( ) ) { + on_antiaim( ); + } + + //let fakelag override whatever happened in antiaim + //this also means we will call stuff like fakewalk etc + //after this + fakelag( ); + } + + void on_cmove_end( ); + + void set_state( bool state ) { + *m_sendpacket = state; + } + + int get_choked( ) const { + return m_held_ticks; + } + + bool has_fired( ) const { + return m_has_fired; + } + + int get_sent( ) const { + return m_sent_ticks; + } + + bool get_state( ) const { + return m_sendpacket ? !!*m_sendpacket : true; + } + + bool is_breaking_lc( ) const { + return m_breaking_lc; + } + + private: + void on_antiaim( ); + bool predict_position( float dist ); + void fakelag( ); + + user_cmd_t* m_cmd{ }; + byte* m_sendpacket{ }; + int m_sent_ticks{ }; + int m_held_ticks{ }; + bool m_breaking_lc{ }; + bool m_has_fired{ }; + }; +} \ No newline at end of file -- cgit v1.2.3