From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/internal_rewrite/materialsystem_config.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 cheat/internal_rewrite/materialsystem_config.cpp (limited to 'cheat/internal_rewrite/materialsystem_config.cpp') diff --git a/cheat/internal_rewrite/materialsystem_config.cpp b/cheat/internal_rewrite/materialsystem_config.cpp new file mode 100644 index 0000000..102d09b --- /dev/null +++ b/cheat/internal_rewrite/materialsystem_config.cpp @@ -0,0 +1,10 @@ +#include "hooks.hpp" +#include "settings.hpp" + +bool __fastcall hooks::material_system( void* ecx, void* edx, IMaterialSystem_Config_t* config, bool forceupdate ) { + static auto original_fn = material_system_o; + + config->m_fullbright = g_settings.visuals.fullbright( ); + + return original_fn( ecx, edx, config, forceupdate ); +} -- cgit v1.2.3