From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/internal_rewrite/shut_down.cpp | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 cheat/internal_rewrite/shut_down.cpp (limited to 'cheat/internal_rewrite/shut_down.cpp') diff --git a/cheat/internal_rewrite/shut_down.cpp b/cheat/internal_rewrite/shut_down.cpp new file mode 100644 index 0000000..c3d2a95 --- /dev/null +++ b/cheat/internal_rewrite/shut_down.cpp @@ -0,0 +1,20 @@ +#include "hooks.hpp" +#include "chams.hpp" +#include "base_cheat.hpp" +#include "detours.h" + +void __fastcall hooks::shut_down( void* ecx_, void* edx_ ) { + static auto original_fn = shut_down_o; + + g_csgo.m_engine( )->ClientCmd_Unrestricted( xors( "host_writeconfig" ) ); + //fuck you + + memory::detours.restore( ); + + g_con->destroy( ); + + abort( ); + + g_cheat.m_chams.m_materials.destroy_materials( ); + return original_fn( ecx_, edx_ ); +} \ No newline at end of file -- cgit v1.2.3