From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/tf2/CHLClient.h | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 cheat/tf2/CHLClient.h (limited to 'cheat/tf2/CHLClient.h') diff --git a/cheat/tf2/CHLClient.h b/cheat/tf2/CHLClient.h new file mode 100644 index 0000000..7eadb50 --- /dev/null +++ b/cheat/tf2/CHLClient.h @@ -0,0 +1,32 @@ +#pragma once +#include "dt_common.h" +#include "dt_recv.h" +#include "VFunc.h" +#include "ClientClass.h" + +enum frame_stages_t { + FRAME_UNDEFINED = -1, // (haven't run any frames yet) + FRAME_START, + FRAME_NET_UPDATE_START, + FRAME_NET_UPDATE_POSTDATAUPDATE_START, + FRAME_NET_UPDATE_POSTDATAUPDATE_END, + FRAME_NET_UPDATE_END, + + FRAME_RENDER_START, + FRAME_RENDER_END +}; + +class chl_client { +public: + client_class_t* GetAllClasses( ) { + return call_vfunc< client_class_t*( __thiscall* )( void* ) >( this, 8 )( this ); + } + + void in_activatemouse( ) { + call_vfunc< void( __thiscall* )( void* ) >( this, 15 )( this ); + } + + void in_deactivatemouse( ) { + call_vfunc< void( __thiscall* )( void* ) >( this, 16 )( this ); + } +}; \ No newline at end of file -- cgit v1.2.3