From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/tf2/KeyValues.h | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 cheat/tf2/KeyValues.h (limited to 'cheat/tf2/KeyValues.h') diff --git a/cheat/tf2/KeyValues.h b/cheat/tf2/KeyValues.h new file mode 100644 index 0000000..1d8ed41 --- /dev/null +++ b/cheat/tf2/KeyValues.h @@ -0,0 +1,46 @@ +#pragma once +#include "util.hpp" + +class IKeyValuesSystem { +public: + void FreeKeyValuesMemory( void* memory ); + int GetSymbolForString( const char* string, bool create ); + const char* GetStringForSymbol( int symbol ); +}; + +class KeyValues +{ +public: + KeyValues( const char *setName ); + //~KeyValues( ); + + bool LoadFromBuffer( char const *resourceName, const char *pBuffer, void* pFileSystem = nullptr, const char *pPathID = nullptr ); + + const char* get_string( const char* name, const char* value ); + + int m_iKeyName; + + char *m_sValue; + wchar_t *m_wsValue; + + // we don't delete these + union { + int m_iValue; + float m_flValue; + void *m_pValue; + unsigned char m_Color[ 4 ]; + }; + + void* operator new( size_t alloc ); + void operator delete( void* mem ); + + char m_iDataType; + char m_bHasEscapeSequences; + char m_bEvaluateConditionals; + static void* key_values_ptr; + KeyValues* FindKey( const char* key_name ); + + KeyValues *m_pPeer; // pointer to next key in list + KeyValues *m_pSub; // pointer to Start of a new sub key list + KeyValues *m_pChain;// Search here if it's not in our list +}; \ No newline at end of file -- cgit v1.2.3