From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/tf2/base_cheat.h | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 cheat/tf2/base_cheat.h (limited to 'cheat/tf2/base_cheat.h') diff --git a/cheat/tf2/base_cheat.h b/cheat/tf2/base_cheat.h new file mode 100644 index 0000000..832386c --- /dev/null +++ b/cheat/tf2/base_cheat.h @@ -0,0 +1,22 @@ +#pragma once +#include "aim.h" +#include "movement.h" +#include "prediction.h" +#include "visuals.hpp" +#include "chams.h" +#include "identity.h" +#include "extra.h" +namespace tf2 { + class c_base_cheat { + public: + features::c_legitbot aim; + features::c_movement movement; + features::c_prediction prediction; + features::c_visuals visuals; + features::c_chams chams; + features::c_identity identity; + features::c_extra extra; + }; +} + +static tf2::c_base_cheat g_cheat; \ No newline at end of file -- cgit v1.2.3