From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/tf2/checksum_crc.h | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 cheat/tf2/checksum_crc.h (limited to 'cheat/tf2/checksum_crc.h') diff --git a/cheat/tf2/checksum_crc.h b/cheat/tf2/checksum_crc.h new file mode 100644 index 0000000..d95b4c5 --- /dev/null +++ b/cheat/tf2/checksum_crc.h @@ -0,0 +1,30 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Generic CRC functions +// +// $NoKeywords: $ +//=============================================================================// +#ifndef CHECKSUM_CRC_H +#define CHECKSUM_CRC_H +#ifdef _WIN32 +#pragma once +#endif + +typedef unsigned int CRC32_t; + +void CRC32_Init( CRC32_t *pulCRC ); +void CRC32_ProcessBuffer( CRC32_t *pulCRC, const void *p, int len ); +void CRC32_Final( CRC32_t *pulCRC ); +CRC32_t CRC32_GetTableEntry( unsigned int slot ); + +inline CRC32_t CRC32_ProcessSingleBuffer( const void *p, int len ) { + CRC32_t crc; + + CRC32_Init( &crc ); + CRC32_ProcessBuffer( &crc, p, len ); + CRC32_Final( &crc ); + + return crc; +} + +#endif // CHECKSUM_CRC_H -- cgit v1.2.3