From 3d412a4b30a9f7c7f51ea6562e694315948bd3da Mon Sep 17 00:00:00 2001 From: boris Date: Wed, 28 Nov 2018 16:00:02 +1300 Subject: cleaned up in short, the cheat and loader are now separate solutions. unused stuff was moved into the legacy solution in case anyone wants to compile it or whatever. i can change this back if you want to. also, i configured the loader to compile in x64, and have separate build types for linux and win64 --- cheat/tf2/hooks.cpp | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) create mode 100644 cheat/tf2/hooks.cpp (limited to 'cheat/tf2/hooks.cpp') diff --git a/cheat/tf2/hooks.cpp b/cheat/tf2/hooks.cpp new file mode 100644 index 0000000..0472c6e --- /dev/null +++ b/cheat/tf2/hooks.cpp @@ -0,0 +1,41 @@ +#include "hooks.h" +#include "interfaces.h" +#include "netvars.h" + + +bool hooks::commit( tf2::client* instance ) { + while( !( instance->m_hwnd = FindWindowA( xors( "Valve001" ), 0 ) ) ) + Sleep( 100 ); + + window_procedure_o = reinterpret_cast< decltype( window_procedure_o ) >( + SetWindowLongA( instance->m_hwnd, GWLP_WNDPROC, + ( long )window_procedure ) + ); + + instance->m_clientmode->hook( 20, &hooks::override_mouse_input );//n + instance->m_clientmode->hook( 32, &hooks::get_viewmodel_fov );//n + instance->m_clientmode->hook( 39, &hooks::do_post_screen_space_effects ); //n + instance->m_clientmode->hook( 16, &hooks::override_view ); //n + instance->m_clientmode->hook( 21, &hooks::create_move ); //y + instance->m_chl->hook( 35, &hooks::frame_stage_notify ); //y + instance->m_chl->hook( 3, &hooks::shut_down ); //n + + //honestly fuck chams and keyvalues they can lick my mothers toes + + //instance->m_model_render->hook( 19, &hooks::draw_model_execute ); //n + //instance->m_render_view->hook( 9, &hooks::scene_end ); //n + + + instance->m_movement->hook( 1, &hooks::process_movement ); //y + instance->m_d3d->hook( 42, &hooks::d3d::end_scene ); //y + instance->m_d3d->hook( 16, &hooks::d3d::reset );//y + instance->m_d3d->hook( 17, &hooks::d3d::present );//y + instance->m_panel->hook( 41, &hooks::paint_traverse ); //y + + instance->m_vgui->hook( 13, &hooks::paint ); //y + + instance->m_surface->hook( 116, &hooks::on_screen_size_changed ); //n + //instance->m_engine_sound->hook( 5, &hooks::emit_sound ); //n + + return true; +} -- cgit v1.2.3